Using dirty bits notification for D3D9 blend state
BUG=angleproject:1249
Dirty bit notifications are used in GL and D3D11 for state tracking. This
is a continuation of D3D dirty bit refactor for D3D9
Change-Id: Ifaa1826a93cf36c83d68150107b164d1d269c2b0
Reviewed-on: https://chromium-review.googlesource.com/316475Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Dian Xiang <dianx@google.com>
Tested-by:
Dian Xiang <dianx@google.com>
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