Roll SwiftShader from be7c55a2a8ce to 59b4828f293e (7 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/be7c55a2a8ce..59b4828f293e
2020-08-07 swiftshader.regress@gmail.com Regres: Update test lists @ a202c209
2020-08-06 capn@google.com Refactor discerning image view types
2020-08-06 capn@google.com Don't use 2D coordinates for 1D sampling
2020-08-06 capn@google.com Specialize 1D sampling LOD calculation
2020-08-06 capn@google.com Treat the array coordinate separately
2020-08-06 capn@google.com Refactor sampling code
2020-08-06 capn@google.com Zero out texel index after sample and layer offset
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-angle-autoroll
Please CC geofflang@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: geofflang@google.com
Change-Id: Ia799779f9c088ae2e65a8d9f11e571d800a20a1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2342748Reviewed-by:
angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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