Commit 3f6096b7 by Geoff Lang

Fix some markdown syntax that github had trouble parsing.

Change-Id: I00f4409b7c6e12bb0cd6944a488fde3f6ef4054c Reviewed-on: https://chromium-review.googlesource.com/278055Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent ee09b58e
...@@ -70,9 +70,9 @@ Documentation of OpenGL ES and EGL features, caps and formats and required exten ...@@ -70,9 +70,9 @@ Documentation of OpenGL ES and EGL features, caps and formats and required exten
|Unsigned integers|1.30|| |Unsigned integers|1.30||
|Pack layout std140|1.40|| |Pack layout std140|1.40||
## ESSL3 Builtins ## ESSL3 Builtins
Builtins that are added going from ESSL1 to ESSL3. Builtins that are added going from ESSL1 to ESSL3.
|Function|GLSL version|Extension|Notes| |Function|GLSL version|Extension|Notes|
|---|---|---|---| |---|---|---|---|
|sinh<br>cosh<br>tanh<br>asinh<br>acosh|1.30||| |sinh<br>cosh<br>tanh<br>asinh<br>acosh|1.30|||
...@@ -87,8 +87,8 @@ Builtins that are added going from ESSL1 to ESSL3. ...@@ -87,8 +87,8 @@ Builtins that are added going from ESSL1 to ESSL3.
|isnan|1.30||| |isnan|1.30|||
|isinf|1.10||| |isinf|1.10|||
|floatBitsToInt<br>floatBitsToUint<br>intBitsToFloat<br>uintBitsToFloat|3.30|[GL_ARB_shader_bit_encoding](https://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt) or [ARB_gpu_shader5](https://www.opengl.org/registry/specs/ARB/gpu_shader5.txt)|| |floatBitsToInt<br>floatBitsToUint<br>intBitsToFloat<br>uintBitsToFloat|3.30|[GL_ARB_shader_bit_encoding](https://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt) or [ARB_gpu_shader5](https://www.opengl.org/registry/specs/ARB/gpu_shader5.txt)||
|packSnorm2x16<br>packHalf2x16<br>unpackSnorm2x16<br>unpackHalf2x16<br>|4.20|[GL_ARB_shading_language_packing](https://www.opengl.org/registry/specs/ARB/shading_language_packing.txt)|Pack/unpack functions can be emulated with simple builtins.| |packSnorm2x16<br>packHalf2x16<br>unpackSnorm2x16<br>unpackHalf2x16|4.20|[GL_ARB_shading_language_packing](https://www.opengl.org/registry/specs/ARB/shading_language_packing.txt)|Can be emulated using bit casting functions.|
|packUnorm2x16<br>unpackUnorm2x16|4.10|[GL_ARB_shading_language_packing](https://www.opengl.org/registry/specs/ARB/shading_language_packing.txt)|| |packUnorm2x16<br>unpackUnorm2x16|4.10|[GL_ARB_shading_language_packing](https://www.opengl.org/registry/specs/ARB/shading_language_packing.txt)|Can be emulated using bit casting functions.|
|matrixCompMult (NxM matrices)|1.10||| |matrixCompMult (NxM matrices)|1.10|||
|outerProduct|1.20||| |outerProduct|1.20|||
|transpose|1.20||| |transpose|1.20|||
......
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