Commit 412f17da by Jamie Madill

Suppress TextureLimitsTest.MaxCombinedTextures on Intel GL.

This test probably triggers a driver bug. BUG=angleproject:1123 Change-Id: I81921e7faf51ac60f1175a04ee17e920a346059d Reviewed-on: https://chromium-review.googlesource.com/302461Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
parent 69cce580
......@@ -936,6 +936,13 @@ TEST_P(TextureLimitsTest, MaxFragmentTextures)
// Test rendering with maximum combined texture units.
TEST_P(TextureLimitsTest, MaxCombinedTextures)
{
// TODO(jmadill): Investigate workaround.
if (isIntel() && GetParam() == ES2_OPENGL())
{
std::cout << "Test skipped on Intel." << std::endl;
return;
}
GLint vertexTextures = mMaxVertexTextures;
if (vertexTextures + mMaxFragmentTextures > mMaxCombinedTextures)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment