Commit 4163c014 by Jamie Madill Committed by Commit Bot

Skip Texture2DArrayCopy.UnsignedByteFormats on D3D11.

This test appears to be flaky. Bug: angleproject:2896 Change-Id: Ib0c0ac9ab170edf0f31506f847307bee9b78f770 Reviewed-on: https://chromium-review.googlesource.com/c/1286913 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
parent 945dea36
...@@ -1324,6 +1324,9 @@ TEST_P(Texture2DArrayCopy, UnsignedByteFormats) ...@@ -1324,6 +1324,9 @@ TEST_P(Texture2DArrayCopy, UnsignedByteFormats)
{ {
ANGLE_SKIP_TEST_IF(!checkExtensions()); ANGLE_SKIP_TEST_IF(!checkExtensions());
// Flay on Windows D3D11. http://anglebug.com/2896
ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11());
testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false, testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false,
false, false, GLColor(250, 0, 0, 255)); false, false, GLColor(250, 0, 0, 255));
testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false, true, testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false, true,
......
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