ES31: Add link validation on geometry shader interface block limits
This patch adds link validation on the maximum number of active
uniform blocks and shader storage blocks defined in the geometry
shader.
BUG=angleproject:1941
TEST=angle_end2end_tests
Change-Id: Ieffc234981a3f32a569392786e8fa1c6623a7a23
Reviewed-on: https://chromium-review.googlesource.com/966491
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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