Commit 42ad0279 by Jamie Madill Committed by Commit Bot

Omit types in EVENT macros.

The type information is redundant with the parameters. Cleans up both the debugger and text-based traces. Bug: b/170249632 Change-Id: I00f96dc1d69ec7a8c5ca24b1a275f3bc7c29d376 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507636Reviewed-by: 's avatarIan Elliott <ianelliott@google.com> Reviewed-by: 's avatarShahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
parent e680818d
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
"scripts/entry_point_packed_gl_enums.json": "scripts/entry_point_packed_gl_enums.json":
"2d46a38023361f8e95af71042626667c", "2d46a38023361f8e95af71042626667c",
"scripts/generate_entry_points.py": "scripts/generate_entry_points.py":
"75138689ccfce402b1ef5a048aa490d0", "8198ebce5e1f82001aac3d47c34ea221",
"scripts/gl.xml": "scripts/gl.xml":
"e74a595068cbdd6064300be1e71b7cc9", "e74a595068cbdd6064300be1e71b7cc9",
"scripts/gl_angle_ext.xml": "scripts/gl_angle_ext.xml":
...@@ -150,79 +150,79 @@ ...@@ -150,79 +150,79 @@
"src/libANGLE/validationGL4_autogen.h": "src/libANGLE/validationGL4_autogen.h":
"cbe3f917024a93a3adcbd2806f3e951f", "cbe3f917024a93a3adcbd2806f3e951f",
"src/libGL/entry_points_gl_1_0_autogen.cpp": "src/libGL/entry_points_gl_1_0_autogen.cpp":
"1af18890703e1ef4214298016001ef7b", "cb974a5a4230f15b0de83a3f690dc481",
"src/libGL/entry_points_gl_1_0_autogen.h": "src/libGL/entry_points_gl_1_0_autogen.h":
"4ff00afc21780bc6c138b5431a2d067c", "4ff00afc21780bc6c138b5431a2d067c",
"src/libGL/entry_points_gl_1_1_autogen.cpp": "src/libGL/entry_points_gl_1_1_autogen.cpp":
"58bd1bdd6ea2950e5dc1f39a1f648186", "25b8fa135fd328dc5781e7acac15f2c1",
"src/libGL/entry_points_gl_1_1_autogen.h": "src/libGL/entry_points_gl_1_1_autogen.h":
"570a839bb336d8f5f83d3b50fe49411a", "570a839bb336d8f5f83d3b50fe49411a",
"src/libGL/entry_points_gl_1_2_autogen.cpp": "src/libGL/entry_points_gl_1_2_autogen.cpp":
"c6efd43aacd1f6be0ed218ab03433440", "df1563b8fc606f9d4d7022e1ed2aa8ba",
"src/libGL/entry_points_gl_1_2_autogen.h": "src/libGL/entry_points_gl_1_2_autogen.h":
"3f52187f299fe96672384e1646f4a1cb", "3f52187f299fe96672384e1646f4a1cb",
"src/libGL/entry_points_gl_1_3_autogen.cpp": "src/libGL/entry_points_gl_1_3_autogen.cpp":
"8244c271177b945db9c7535a01526e4c", "d536065308f2b67bb043e04a70f31f6f",
"src/libGL/entry_points_gl_1_3_autogen.h": "src/libGL/entry_points_gl_1_3_autogen.h":
"5ea36d869b82a824d5f290625c4ea052", "5ea36d869b82a824d5f290625c4ea052",
"src/libGL/entry_points_gl_1_4_autogen.cpp": "src/libGL/entry_points_gl_1_4_autogen.cpp":
"c49d26ec23951864eebf6b35dc662a52", "489b169ac60632b44335e0ce3f20dd19",
"src/libGL/entry_points_gl_1_4_autogen.h": "src/libGL/entry_points_gl_1_4_autogen.h":
"2c5d31ca248507a024e4724c74283ec4", "2c5d31ca248507a024e4724c74283ec4",
"src/libGL/entry_points_gl_1_5_autogen.cpp": "src/libGL/entry_points_gl_1_5_autogen.cpp":
"094e544e9e1724ce5574ec37a3399c40", "c3b20077ff54e2148f687d4654364cd8",
"src/libGL/entry_points_gl_1_5_autogen.h": "src/libGL/entry_points_gl_1_5_autogen.h":
"978457aa9a40e427846b6dea24608903", "978457aa9a40e427846b6dea24608903",
"src/libGL/entry_points_gl_2_0_autogen.cpp": "src/libGL/entry_points_gl_2_0_autogen.cpp":
"e73295c806505992941a8f0c4631aedd", "327055976b3009f2cffb4129efddaca5",
"src/libGL/entry_points_gl_2_0_autogen.h": "src/libGL/entry_points_gl_2_0_autogen.h":
"41b0cd064167fac84bcdb1896a275b1b", "41b0cd064167fac84bcdb1896a275b1b",
"src/libGL/entry_points_gl_2_1_autogen.cpp": "src/libGL/entry_points_gl_2_1_autogen.cpp":
"b087a810518aeb3400f449a05a98be87", "a91d1832697d6ebd8789ff4831615b0a",
"src/libGL/entry_points_gl_2_1_autogen.h": "src/libGL/entry_points_gl_2_1_autogen.h":
"1da48dec560ea5ff8cadf4d0b6bfde1c", "1da48dec560ea5ff8cadf4d0b6bfde1c",
"src/libGL/entry_points_gl_3_0_autogen.cpp": "src/libGL/entry_points_gl_3_0_autogen.cpp":
"78ce8bb4294b4dfd3e02670f589d8c8f", "100ea68ec10b12ae445683fa616e8ad4",
"src/libGL/entry_points_gl_3_0_autogen.h": "src/libGL/entry_points_gl_3_0_autogen.h":
"0fad8005f23815beb8ee9b3797c00b83", "0fad8005f23815beb8ee9b3797c00b83",
"src/libGL/entry_points_gl_3_1_autogen.cpp": "src/libGL/entry_points_gl_3_1_autogen.cpp":
"57b7230f0502051fe787b10856908d23", "fcfdbb2add1da66c7812c670fe1ff4bc",
"src/libGL/entry_points_gl_3_1_autogen.h": "src/libGL/entry_points_gl_3_1_autogen.h":
"a68ff6c69f0ce95d9730e22bb4c63366", "a68ff6c69f0ce95d9730e22bb4c63366",
"src/libGL/entry_points_gl_3_2_autogen.cpp": "src/libGL/entry_points_gl_3_2_autogen.cpp":
"a2bc1f3c2bb78a67de723f1c97ed16c5", "50befe764d78c30f1cbc4734dca23809",
"src/libGL/entry_points_gl_3_2_autogen.h": "src/libGL/entry_points_gl_3_2_autogen.h":
"f162c4e93a64ab2e43048a0937f7c46f", "f162c4e93a64ab2e43048a0937f7c46f",
"src/libGL/entry_points_gl_3_3_autogen.cpp": "src/libGL/entry_points_gl_3_3_autogen.cpp":
"d5166ac9b256aea2aaa657ff308e6448", "ca18f0aebac8485a074174b758a854e5",
"src/libGL/entry_points_gl_3_3_autogen.h": "src/libGL/entry_points_gl_3_3_autogen.h":
"51c0e4f074c85447f5d910c63b9ea61c", "51c0e4f074c85447f5d910c63b9ea61c",
"src/libGL/entry_points_gl_4_0_autogen.cpp": "src/libGL/entry_points_gl_4_0_autogen.cpp":
"5a83d1fe6984c9df6df4106ebf57d3d8", "9f81556e90b50859614d69d7d0162c2d",
"src/libGL/entry_points_gl_4_0_autogen.h": "src/libGL/entry_points_gl_4_0_autogen.h":
"35d611138951cebc29db99c9bf3a9e5f", "35d611138951cebc29db99c9bf3a9e5f",
"src/libGL/entry_points_gl_4_1_autogen.cpp": "src/libGL/entry_points_gl_4_1_autogen.cpp":
"0a46ed3eaa8042ebacb5e5c27cf4433c", "c72f43ffdafddddaedbfc810c249ede5",
"src/libGL/entry_points_gl_4_1_autogen.h": "src/libGL/entry_points_gl_4_1_autogen.h":
"beec6659a3a77695dad66df90717c6ba", "beec6659a3a77695dad66df90717c6ba",
"src/libGL/entry_points_gl_4_2_autogen.cpp": "src/libGL/entry_points_gl_4_2_autogen.cpp":
"3f4ce3abc37ce4a09f89d76e89febe50", "cbc5d16252560a1102e8bbf8835d780c",
"src/libGL/entry_points_gl_4_2_autogen.h": "src/libGL/entry_points_gl_4_2_autogen.h":
"a2cb2a48cceaf6131f96bf8ec556aa55", "a2cb2a48cceaf6131f96bf8ec556aa55",
"src/libGL/entry_points_gl_4_3_autogen.cpp": "src/libGL/entry_points_gl_4_3_autogen.cpp":
"28656d7d423a9248f9b8672498ab9be7", "8fb2ed33a82ce2dfe4333305c63bd79c",
"src/libGL/entry_points_gl_4_3_autogen.h": "src/libGL/entry_points_gl_4_3_autogen.h":
"abfa431742a2b643db21220944e10ab0", "abfa431742a2b643db21220944e10ab0",
"src/libGL/entry_points_gl_4_4_autogen.cpp": "src/libGL/entry_points_gl_4_4_autogen.cpp":
"75b4e590639e1bd50038ecfa9fbe0689", "8565d56889a0ce6c087c2b6133fbd2fd",
"src/libGL/entry_points_gl_4_4_autogen.h": "src/libGL/entry_points_gl_4_4_autogen.h":
"cdf1651f00d26db547b153afc09acc1c", "cdf1651f00d26db547b153afc09acc1c",
"src/libGL/entry_points_gl_4_5_autogen.cpp": "src/libGL/entry_points_gl_4_5_autogen.cpp":
"77fd834a85ca95e57fb9138add224ed9", "dc051b47e0cf2c44bfb4a5177a6fdbef",
"src/libGL/entry_points_gl_4_5_autogen.h": "src/libGL/entry_points_gl_4_5_autogen.h":
"9f5de9513c06b82aca60856860f7b716", "9f5de9513c06b82aca60856860f7b716",
"src/libGL/entry_points_gl_4_6_autogen.cpp": "src/libGL/entry_points_gl_4_6_autogen.cpp":
"57e477bc7542824bb5a610d22f2ddd51", "7d3b31a7f6e1c457540f14669d7025f5",
"src/libGL/entry_points_gl_4_6_autogen.h": "src/libGL/entry_points_gl_4_6_autogen.h":
"ee3150d4a8d267271a02e38e8feb923a", "ee3150d4a8d267271a02e38e8feb923a",
"src/libGL/libGL_autogen.cpp": "src/libGL/libGL_autogen.cpp":
...@@ -230,27 +230,27 @@ ...@@ -230,27 +230,27 @@
"src/libGL/libGL_autogen.def": "src/libGL/libGL_autogen.def":
"2789d87b05eea9f53d52e2aff499b785", "2789d87b05eea9f53d52e2aff499b785",
"src/libGLESv2/entry_points_gles_1_0_autogen.cpp": "src/libGLESv2/entry_points_gles_1_0_autogen.cpp":
"18a0ddab4e160604cf886e39b9781f92", "3e96283f3ebd6428e0e7c04a7e38db14",
"src/libGLESv2/entry_points_gles_1_0_autogen.h": "src/libGLESv2/entry_points_gles_1_0_autogen.h":
"899dcff9383465380f94fbdfe5bcf0a0", "899dcff9383465380f94fbdfe5bcf0a0",
"src/libGLESv2/entry_points_gles_2_0_autogen.cpp": "src/libGLESv2/entry_points_gles_2_0_autogen.cpp":
"af77d101530aed63add31d60e061217a", "437816f35190f56d1a1658e79cdb60b0",
"src/libGLESv2/entry_points_gles_2_0_autogen.h": "src/libGLESv2/entry_points_gles_2_0_autogen.h":
"26387e27cbddf5e34d6cd9f850cb8b64", "26387e27cbddf5e34d6cd9f850cb8b64",
"src/libGLESv2/entry_points_gles_3_0_autogen.cpp": "src/libGLESv2/entry_points_gles_3_0_autogen.cpp":
"2a2711e268444629851e24ccb1794e15", "39c316c6dbc9a9c2d1ea04bc6a73a4f6",
"src/libGLESv2/entry_points_gles_3_0_autogen.h": "src/libGLESv2/entry_points_gles_3_0_autogen.h":
"0d246024379fbf55b87204db5d6a37e3", "0d246024379fbf55b87204db5d6a37e3",
"src/libGLESv2/entry_points_gles_3_1_autogen.cpp": "src/libGLESv2/entry_points_gles_3_1_autogen.cpp":
"fd497342cd51bb47eab8755b9392b064", "3b1106dee3086c98baba6f54bd7f987c",
"src/libGLESv2/entry_points_gles_3_1_autogen.h": "src/libGLESv2/entry_points_gles_3_1_autogen.h":
"69bae5c94ed4665836a8464b6c353f9a", "69bae5c94ed4665836a8464b6c353f9a",
"src/libGLESv2/entry_points_gles_3_2_autogen.cpp": "src/libGLESv2/entry_points_gles_3_2_autogen.cpp":
"fbbcb25644eb0f830bb9b36dd79b4911", "c3a29c34f8cb1308ce156c948bf520ac",
"src/libGLESv2/entry_points_gles_3_2_autogen.h": "src/libGLESv2/entry_points_gles_3_2_autogen.h":
"5798aa0a73af1d4ba5dfe99b6217a247", "5798aa0a73af1d4ba5dfe99b6217a247",
"src/libGLESv2/entry_points_gles_ext_autogen.cpp": "src/libGLESv2/entry_points_gles_ext_autogen.cpp":
"75dbc8cbb20caa2028770a2acc92842c", "aba37c32a371cd40daf2366d7edd4671",
"src/libGLESv2/entry_points_gles_ext_autogen.h": "src/libGLESv2/entry_points_gles_ext_autogen.h":
"776240b5afbf762c7b1efb71733d8ecd", "776240b5afbf762c7b1efb71733d8ecd",
"src/libGLESv2/libGLESv2_autogen.cpp": "src/libGLESv2/libGLESv2_autogen.cpp":
......
...@@ -782,13 +782,13 @@ def param_print_argument(command_node, param): ...@@ -782,13 +782,13 @@ def param_print_argument(command_node, param):
def param_format_string(param): def param_format_string(param):
if "*" in param: if "*" in param:
return param + " = 0x%016\" PRIxPTR \"" return just_the_name(param) + " = 0x%016\" PRIxPTR \""
else: else:
type_only = just_the_type(param) type_only = just_the_type(param)
if type_only not in format_dict: if type_only not in format_dict:
raise Exception(type_only + " is not a known type in 'format_dict'") raise Exception(type_only + " is not a known type in 'format_dict'")
return param + " = " + format_dict[type_only] return just_the_name(param) + " = " + format_dict[type_only]
def default_return_value(cmd_name, return_type): def default_return_value(cmd_name, return_type):
......
This source diff could not be displayed because it is too large. You can view the blob instead.
...@@ -39,9 +39,8 @@ void GL_APIENTRY CopyTexSubImage3D(GLenum target, ...@@ -39,9 +39,8 @@ void GL_APIENTRY CopyTexSubImage3D(GLenum target,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::CopyTexSubImage3D, "glCopyTexSubImage3D", EVENT(context, gl::EntryPoint::CopyTexSubImage3D, "glCopyTexSubImage3D",
"context = %d, GLenum target = %s, GLint level = %d, GLint xoffset = %d, GLint yoffset = " "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, x = "
"%d, GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height " "%d, y = %d, width = %d, height = %d",
"= %d",
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, xoffset, yoffset, CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, xoffset, yoffset,
zoffset, x, y, width, height); zoffset, x, y, width, height);
...@@ -75,8 +74,8 @@ void GL_APIENTRY DrawRangeElements(GLenum mode, ...@@ -75,8 +74,8 @@ void GL_APIENTRY DrawRangeElements(GLenum mode,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::DrawRangeElements, "glDrawRangeElements", EVENT(context, gl::EntryPoint::DrawRangeElements, "glDrawRangeElements",
"context = %d, GLenum mode = %s, GLuint start = %u, GLuint end = %u, GLsizei count = %d, " "context = %d, mode = %s, start = %u, end = %u, count = %d, type = %s, indices = "
"GLenum type = %s, const void *indices = 0x%016" PRIxPTR "", "0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), start, end, count, CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), start, end, count,
GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices); GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices);
...@@ -114,9 +113,8 @@ void GL_APIENTRY TexImage3D(GLenum target, ...@@ -114,9 +113,8 @@ void GL_APIENTRY TexImage3D(GLenum target,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::TexImage3D, "glTexImage3D", EVENT(context, gl::EntryPoint::TexImage3D, "glTexImage3D",
"context = %d, GLenum target = %s, GLint level = %d, GLint internalformat = %d, GLsizei " "context = %d, target = %s, level = %d, internalformat = %d, width = %d, height = %d, "
"width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = " "depth = %d, border = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR "",
"%s, GLenum type = %s, const void *pixels = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, internalformat, CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, internalformat,
width, height, depth, border, GLenumToString(GLenumGroup::PixelFormat, format), width, height, depth, border, GLenumToString(GLenumGroup::PixelFormat, format),
GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)pixels); GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)pixels);
...@@ -156,9 +154,8 @@ void GL_APIENTRY TexSubImage3D(GLenum target, ...@@ -156,9 +154,8 @@ void GL_APIENTRY TexSubImage3D(GLenum target,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::TexSubImage3D, "glTexSubImage3D", EVENT(context, gl::EntryPoint::TexSubImage3D, "glTexSubImage3D",
"context = %d, GLenum target = %s, GLint level = %d, GLint xoffset = %d, GLint yoffset = " "context = %d, target = %s, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, width "
"%d, GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " "= %d, height = %d, depth = %d, format = %s, type = %s, pixels = 0x%016" PRIxPTR "",
"GLenum format = %s, GLenum type = %s, const void *pixels = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, xoffset, yoffset, CID(context), GLenumToString(GLenumGroup::TextureTarget, target), level, xoffset, yoffset,
zoffset, width, height, depth, GLenumToString(GLenumGroup::PixelFormat, format), zoffset, width, height, depth, GLenumToString(GLenumGroup::PixelFormat, format),
GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)pixels); GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)pixels);
......
...@@ -34,8 +34,7 @@ void GL_APIENTRY UniformMatrix2x3fv(GLint location, ...@@ -34,8 +34,7 @@ void GL_APIENTRY UniformMatrix2x3fv(GLint location,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::UniformMatrix2x3fv, "glUniformMatrix2x3fv", EVENT(context, gl::EntryPoint::UniformMatrix2x3fv, "glUniformMatrix2x3fv",
"context = %d, GLint location = %d, GLsizei count = %d, GLboolean transpose = %s, const " "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "",
"GLfloat *value = 0x%016" PRIxPTR "",
CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value);
if (context) if (context)
...@@ -65,8 +64,7 @@ void GL_APIENTRY UniformMatrix2x4fv(GLint location, ...@@ -65,8 +64,7 @@ void GL_APIENTRY UniformMatrix2x4fv(GLint location,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::UniformMatrix2x4fv, "glUniformMatrix2x4fv", EVENT(context, gl::EntryPoint::UniformMatrix2x4fv, "glUniformMatrix2x4fv",
"context = %d, GLint location = %d, GLsizei count = %d, GLboolean transpose = %s, const " "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "",
"GLfloat *value = 0x%016" PRIxPTR "",
CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value);
if (context) if (context)
...@@ -96,8 +94,7 @@ void GL_APIENTRY UniformMatrix3x2fv(GLint location, ...@@ -96,8 +94,7 @@ void GL_APIENTRY UniformMatrix3x2fv(GLint location,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::UniformMatrix3x2fv, "glUniformMatrix3x2fv", EVENT(context, gl::EntryPoint::UniformMatrix3x2fv, "glUniformMatrix3x2fv",
"context = %d, GLint location = %d, GLsizei count = %d, GLboolean transpose = %s, const " "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "",
"GLfloat *value = 0x%016" PRIxPTR "",
CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value);
if (context) if (context)
...@@ -127,8 +124,7 @@ void GL_APIENTRY UniformMatrix3x4fv(GLint location, ...@@ -127,8 +124,7 @@ void GL_APIENTRY UniformMatrix3x4fv(GLint location,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::UniformMatrix3x4fv, "glUniformMatrix3x4fv", EVENT(context, gl::EntryPoint::UniformMatrix3x4fv, "glUniformMatrix3x4fv",
"context = %d, GLint location = %d, GLsizei count = %d, GLboolean transpose = %s, const " "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "",
"GLfloat *value = 0x%016" PRIxPTR "",
CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value);
if (context) if (context)
...@@ -158,8 +154,7 @@ void GL_APIENTRY UniformMatrix4x2fv(GLint location, ...@@ -158,8 +154,7 @@ void GL_APIENTRY UniformMatrix4x2fv(GLint location,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::UniformMatrix4x2fv, "glUniformMatrix4x2fv", EVENT(context, gl::EntryPoint::UniformMatrix4x2fv, "glUniformMatrix4x2fv",
"context = %d, GLint location = %d, GLsizei count = %d, GLboolean transpose = %s, const " "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "",
"GLfloat *value = 0x%016" PRIxPTR "",
CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value);
if (context) if (context)
...@@ -189,8 +184,7 @@ void GL_APIENTRY UniformMatrix4x3fv(GLint location, ...@@ -189,8 +184,7 @@ void GL_APIENTRY UniformMatrix4x3fv(GLint location,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::UniformMatrix4x3fv, "glUniformMatrix4x3fv", EVENT(context, gl::EntryPoint::UniformMatrix4x3fv, "glUniformMatrix4x3fv",
"context = %d, GLint location = %d, GLsizei count = %d, GLboolean transpose = %s, const " "context = %d, location = %d, count = %d, transpose = %s, value = 0x%016" PRIxPTR "",
"GLfloat *value = 0x%016" PRIxPTR "",
CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value); CID(context), location, count, GLbooleanToString(transpose), (uintptr_t)value);
if (context) if (context)
......
...@@ -35,8 +35,8 @@ void GL_APIENTRY CopyBufferSubData(GLenum readTarget, ...@@ -35,8 +35,8 @@ void GL_APIENTRY CopyBufferSubData(GLenum readTarget,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::CopyBufferSubData, "glCopyBufferSubData", EVENT(context, gl::EntryPoint::CopyBufferSubData, "glCopyBufferSubData",
"context = %d, GLenum readTarget = %s, GLenum writeTarget = %s, GLintptr readOffset = " "context = %d, readTarget = %s, writeTarget = %s, readOffset = %llu, writeOffset = %llu, "
"%llu, GLintptr writeOffset = %llu, GLsizeiptr size = %llu", "size = %llu",
CID(context), GLenumToString(GLenumGroup::CopyBufferSubDataTarget, readTarget), CID(context), GLenumToString(GLenumGroup::CopyBufferSubDataTarget, readTarget),
GLenumToString(GLenumGroup::CopyBufferSubDataTarget, writeTarget), GLenumToString(GLenumGroup::CopyBufferSubDataTarget, writeTarget),
static_cast<unsigned long long>(readOffset), static_cast<unsigned long long>(writeOffset), static_cast<unsigned long long>(readOffset), static_cast<unsigned long long>(writeOffset),
...@@ -68,10 +68,8 @@ void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GL ...@@ -68,10 +68,8 @@ void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GL
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::DrawArraysInstanced, "glDrawArraysInstanced", EVENT(context, gl::EntryPoint::DrawArraysInstanced, "glDrawArraysInstanced",
"context = %d, GLenum mode = %s, GLint first = %d, GLsizei count = %d, GLsizei " "context = %d, mode = %s, first = %d, count = %d, instancecount = %d", CID(context),
"instancecount = %d", GLenumToString(GLenumGroup::PrimitiveType, mode), first, count, instancecount);
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), first, count,
instancecount);
if (context) if (context)
{ {
...@@ -101,8 +99,8 @@ void GL_APIENTRY DrawElementsInstanced(GLenum mode, ...@@ -101,8 +99,8 @@ void GL_APIENTRY DrawElementsInstanced(GLenum mode,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::DrawElementsInstanced, "glDrawElementsInstanced", EVENT(context, gl::EntryPoint::DrawElementsInstanced, "glDrawElementsInstanced",
"context = %d, GLenum mode = %s, GLsizei count = %d, GLenum type = %s, const void " "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR
"*indices = 0x%016" PRIxPTR ", GLsizei instancecount = %d", ", instancecount = %d",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count,
GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, instancecount); GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, instancecount);
...@@ -134,11 +132,12 @@ void GL_APIENTRY GetActiveUniformBlockName(GLuint program, ...@@ -134,11 +132,12 @@ void GL_APIENTRY GetActiveUniformBlockName(GLuint program,
GLchar *uniformBlockName) GLchar *uniformBlockName)
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::GetActiveUniformBlockName, "glGetActiveUniformBlockName", EVENT(
"context = %d, GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, " context, gl::EntryPoint::GetActiveUniformBlockName, "glGetActiveUniformBlockName",
"GLsizei *length = 0x%016" PRIxPTR ", GLchar *uniformBlockName = 0x%016" PRIxPTR "", "context = %d, program = %u, uniformBlockIndex = %u, bufSize = %d, length = 0x%016" PRIxPTR
CID(context), program, uniformBlockIndex, bufSize, (uintptr_t)length, ", uniformBlockName = 0x%016" PRIxPTR "",
(uintptr_t)uniformBlockName); CID(context), program, uniformBlockIndex, bufSize, (uintptr_t)length,
(uintptr_t)uniformBlockName);
if (context) if (context)
{ {
...@@ -169,8 +168,8 @@ void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, ...@@ -169,8 +168,8 @@ void GL_APIENTRY GetActiveUniformBlockiv(GLuint program,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::GetActiveUniformBlockiv, "glGetActiveUniformBlockiv", EVENT(context, gl::EntryPoint::GetActiveUniformBlockiv, "glGetActiveUniformBlockiv",
"context = %d, GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = %s, " "context = %d, program = %u, uniformBlockIndex = %u, pname = %s, params = 0x%016" PRIxPTR
"GLint *params = 0x%016" PRIxPTR "", "",
CID(context), program, uniformBlockIndex, CID(context), program, uniformBlockIndex,
GLenumToString(GLenumGroup::UniformBlockPName, pname), (uintptr_t)params); GLenumToString(GLenumGroup::UniformBlockPName, pname), (uintptr_t)params);
...@@ -202,8 +201,8 @@ void GL_APIENTRY GetActiveUniformName(GLuint program, ...@@ -202,8 +201,8 @@ void GL_APIENTRY GetActiveUniformName(GLuint program,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::GetActiveUniformName, "glGetActiveUniformName", EVENT(context, gl::EntryPoint::GetActiveUniformName, "glGetActiveUniformName",
"context = %d, GLuint program = %u, GLuint uniformIndex = %u, GLsizei bufSize = %d, " "context = %d, program = %u, uniformIndex = %u, bufSize = %d, length = 0x%016" PRIxPTR
"GLsizei *length = 0x%016" PRIxPTR ", GLchar *uniformName = 0x%016" PRIxPTR "", ", uniformName = 0x%016" PRIxPTR "",
CID(context), program, uniformIndex, bufSize, (uintptr_t)length, (uintptr_t)uniformName); CID(context), program, uniformIndex, bufSize, (uintptr_t)length, (uintptr_t)uniformName);
if (context) if (context)
...@@ -235,9 +234,8 @@ void GL_APIENTRY GetActiveUniformsiv(GLuint program, ...@@ -235,9 +234,8 @@ void GL_APIENTRY GetActiveUniformsiv(GLuint program,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::GetActiveUniformsiv, "glGetActiveUniformsiv", EVENT(context, gl::EntryPoint::GetActiveUniformsiv, "glGetActiveUniformsiv",
"context = %d, GLuint program = %u, GLsizei uniformCount = %d, const GLuint " "context = %d, program = %u, uniformCount = %d, uniformIndices = 0x%016" PRIxPTR
"*uniformIndices = 0x%016" PRIxPTR ", GLenum pname = %s, GLint *params = 0x%016" PRIxPTR ", pname = %s, params = 0x%016" PRIxPTR "",
"",
CID(context), program, uniformCount, (uintptr_t)uniformIndices, CID(context), program, uniformCount, (uintptr_t)uniformIndices,
GLenumToString(GLenumGroup::UniformPName, pname), (uintptr_t)params); GLenumToString(GLenumGroup::UniformPName, pname), (uintptr_t)params);
...@@ -266,8 +264,8 @@ GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar *uniformBlo ...@@ -266,8 +264,8 @@ GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar *uniformBlo
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::GetUniformBlockIndex, "glGetUniformBlockIndex", EVENT(context, gl::EntryPoint::GetUniformBlockIndex, "glGetUniformBlockIndex",
"context = %d, GLuint program = %u, const GLchar *uniformBlockName = 0x%016" PRIxPTR "", "context = %d, program = %u, uniformBlockName = 0x%016" PRIxPTR "", CID(context), program,
CID(context), program, (uintptr_t)uniformBlockName); (uintptr_t)uniformBlockName);
GLuint returnValue; GLuint returnValue;
if (context) if (context)
...@@ -302,8 +300,8 @@ void GL_APIENTRY GetUniformIndices(GLuint program, ...@@ -302,8 +300,8 @@ void GL_APIENTRY GetUniformIndices(GLuint program,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::GetUniformIndices, "glGetUniformIndices", EVENT(context, gl::EntryPoint::GetUniformIndices, "glGetUniformIndices",
"context = %d, GLuint program = %u, GLsizei uniformCount = %d, const GLchar " "context = %d, program = %u, uniformCount = %d, uniformNames = 0x%016" PRIxPTR
"*const*uniformNames = 0x%016" PRIxPTR ", GLuint *uniformIndices = 0x%016" PRIxPTR "", ", uniformIndices = 0x%016" PRIxPTR "",
CID(context), program, uniformCount, (uintptr_t)uniformNames, (uintptr_t)uniformIndices); CID(context), program, uniformCount, (uintptr_t)uniformNames, (uintptr_t)uniformIndices);
if (context) if (context)
...@@ -330,7 +328,7 @@ void GL_APIENTRY PrimitiveRestartIndex(GLuint index) ...@@ -330,7 +328,7 @@ void GL_APIENTRY PrimitiveRestartIndex(GLuint index)
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::PrimitiveRestartIndex, "glPrimitiveRestartIndex", EVENT(context, gl::EntryPoint::PrimitiveRestartIndex, "glPrimitiveRestartIndex",
"context = %d, GLuint index = %u", CID(context), index); "context = %d, index = %u", CID(context), index);
if (context) if (context)
{ {
...@@ -353,8 +351,8 @@ void GL_APIENTRY TexBuffer(GLenum target, GLenum internalformat, GLuint buffer) ...@@ -353,8 +351,8 @@ void GL_APIENTRY TexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::TexBuffer, "glTexBuffer", EVENT(context, gl::EntryPoint::TexBuffer, "glTexBuffer",
"context = %d, GLenum target = %s, GLenum internalformat = %s, GLuint buffer = %u", "context = %d, target = %s, internalformat = %s, buffer = %u", CID(context),
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), GLenumToString(GLenumGroup::TextureTarget, target),
GLenumToString(GLenumGroup::InternalFormat, internalformat), buffer); GLenumToString(GLenumGroup::InternalFormat, internalformat), buffer);
if (context) if (context)
...@@ -382,8 +380,7 @@ void GL_APIENTRY UniformBlockBinding(GLuint program, ...@@ -382,8 +380,7 @@ void GL_APIENTRY UniformBlockBinding(GLuint program,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::UniformBlockBinding, "glUniformBlockBinding", EVENT(context, gl::EntryPoint::UniformBlockBinding, "glUniformBlockBinding",
"context = %d, GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint " "context = %d, program = %u, uniformBlockIndex = %u, uniformBlockBinding = %u",
"uniformBlockBinding = %u",
CID(context), program, uniformBlockIndex, uniformBlockBinding); CID(context), program, uniformBlockIndex, uniformBlockBinding);
if (context) if (context)
......
...@@ -37,8 +37,8 @@ void GL_APIENTRY BindImageTexture(GLuint unit, ...@@ -37,8 +37,8 @@ void GL_APIENTRY BindImageTexture(GLuint unit,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::BindImageTexture, "glBindImageTexture", EVENT(context, gl::EntryPoint::BindImageTexture, "glBindImageTexture",
"context = %d, GLuint unit = %u, GLuint texture = %u, GLint level = %d, GLboolean " "context = %d, unit = %u, texture = %u, level = %d, layered = %s, layer = %d, access = "
"layered = %s, GLint layer = %d, GLenum access = %s, GLenum format = %s", "%s, format = %s",
CID(context), unit, texture, level, GLbooleanToString(layered), layer, CID(context), unit, texture, level, GLbooleanToString(layered), layer,
GLenumToString(GLenumGroup::BufferAccessARB, access), GLenumToString(GLenumGroup::BufferAccessARB, access),
GLenumToString(GLenumGroup::InternalFormat, format)); GLenumToString(GLenumGroup::InternalFormat, format));
...@@ -72,8 +72,7 @@ void GL_APIENTRY DrawArraysInstancedBaseInstance(GLenum mode, ...@@ -72,8 +72,7 @@ void GL_APIENTRY DrawArraysInstancedBaseInstance(GLenum mode,
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::DrawArraysInstancedBaseInstance, EVENT(context, gl::EntryPoint::DrawArraysInstancedBaseInstance,
"glDrawArraysInstancedBaseInstance", "glDrawArraysInstancedBaseInstance",
"context = %d, GLenum mode = %s, GLint first = %d, GLsizei count = %d, GLsizei " "context = %d, mode = %s, first = %d, count = %d, instancecount = %d, baseinstance = %u",
"instancecount = %d, GLuint baseinstance = %u",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), first, count, CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), first, count,
instancecount, baseinstance); instancecount, baseinstance);
...@@ -108,8 +107,8 @@ void GL_APIENTRY DrawElementsInstancedBaseInstance(GLenum mode, ...@@ -108,8 +107,8 @@ void GL_APIENTRY DrawElementsInstancedBaseInstance(GLenum mode,
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::DrawElementsInstancedBaseInstance, EVENT(context, gl::EntryPoint::DrawElementsInstancedBaseInstance,
"glDrawElementsInstancedBaseInstance", "glDrawElementsInstancedBaseInstance",
"context = %d, GLenum mode = %s, GLsizei count = %d, GLenum type = %s, const void " "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR
"*indices = 0x%016" PRIxPTR ", GLsizei instancecount = %d, GLuint baseinstance = %u", ", instancecount = %d, baseinstance = %u",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count,
GLenumToString(GLenumGroup::PrimitiveType, type), (uintptr_t)indices, instancecount, GLenumToString(GLenumGroup::PrimitiveType, type), (uintptr_t)indices, instancecount,
baseinstance); baseinstance);
...@@ -145,9 +144,8 @@ void GL_APIENTRY DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, ...@@ -145,9 +144,8 @@ void GL_APIENTRY DrawElementsInstancedBaseVertexBaseInstance(GLenum mode,
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::DrawElementsInstancedBaseVertexBaseInstance, EVENT(context, gl::EntryPoint::DrawElementsInstancedBaseVertexBaseInstance,
"glDrawElementsInstancedBaseVertexBaseInstance", "glDrawElementsInstancedBaseVertexBaseInstance",
"context = %d, GLenum mode = %s, GLsizei count = %d, GLenum type = %s, const void " "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR
"*indices = 0x%016" PRIxPTR ", instancecount = %d, basevertex = %d, baseinstance = %u",
", GLsizei instancecount = %d, GLint basevertex = %d, GLuint baseinstance = %u",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count, CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), count,
GLenumToString(GLenumGroup::PrimitiveType, type), (uintptr_t)indices, instancecount, GLenumToString(GLenumGroup::PrimitiveType, type), (uintptr_t)indices, instancecount,
basevertex, baseinstance); basevertex, baseinstance);
...@@ -180,8 +178,8 @@ void GL_APIENTRY DrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei ...@@ -180,8 +178,8 @@ void GL_APIENTRY DrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::DrawTransformFeedbackInstanced, EVENT(context, gl::EntryPoint::DrawTransformFeedbackInstanced,
"glDrawTransformFeedbackInstanced", "glDrawTransformFeedbackInstanced",
"context = %d, GLenum mode = %s, GLuint id = %u, GLsizei instancecount = %d", "context = %d, mode = %s, id = %u, instancecount = %d", CID(context),
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), id, instancecount); GLenumToString(GLenumGroup::PrimitiveType, mode), id, instancecount);
if (context) if (context)
{ {
...@@ -211,10 +209,8 @@ void GL_APIENTRY DrawTransformFeedbackStreamInstanced(GLenum mode, ...@@ -211,10 +209,8 @@ void GL_APIENTRY DrawTransformFeedbackStreamInstanced(GLenum mode,
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::DrawTransformFeedbackStreamInstanced, EVENT(context, gl::EntryPoint::DrawTransformFeedbackStreamInstanced,
"glDrawTransformFeedbackStreamInstanced", "glDrawTransformFeedbackStreamInstanced",
"context = %d, GLenum mode = %s, GLuint id = %u, GLuint stream = %u, GLsizei " "context = %d, mode = %s, id = %u, stream = %u, instancecount = %d", CID(context),
"instancecount = %d", GLenumToString(GLenumGroup::PrimitiveType, mode), id, stream, instancecount);
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), id, stream,
instancecount);
if (context) if (context)
{ {
...@@ -244,8 +240,7 @@ void GL_APIENTRY GetActiveAtomicCounterBufferiv(GLuint program, ...@@ -244,8 +240,7 @@ void GL_APIENTRY GetActiveAtomicCounterBufferiv(GLuint program,
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::GetActiveAtomicCounterBufferiv, EVENT(context, gl::EntryPoint::GetActiveAtomicCounterBufferiv,
"glGetActiveAtomicCounterBufferiv", "glGetActiveAtomicCounterBufferiv",
"context = %d, GLuint program = %u, GLuint bufferIndex = %u, GLenum pname = %s, GLint " "context = %d, program = %u, bufferIndex = %u, pname = %s, params = 0x%016" PRIxPTR "",
"*params = 0x%016" PRIxPTR "",
CID(context), program, bufferIndex, CID(context), program, bufferIndex,
GLenumToString(GLenumGroup::AtomicCounterBufferPName, pname), (uintptr_t)params); GLenumToString(GLenumGroup::AtomicCounterBufferPName, pname), (uintptr_t)params);
...@@ -277,8 +272,8 @@ void GL_APIENTRY GetInternalformativ(GLenum target, ...@@ -277,8 +272,8 @@ void GL_APIENTRY GetInternalformativ(GLenum target,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::GetInternalformativ, "glGetInternalformativ", EVENT(context, gl::EntryPoint::GetInternalformativ, "glGetInternalformativ",
"context = %d, GLenum target = %s, GLenum internalformat = %s, GLenum pname = %s, " "context = %d, target = %s, internalformat = %s, pname = %s, bufSize = %d, params = "
"GLsizei bufSize = %d, GLint *params = 0x%016" PRIxPTR "", "0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), CID(context), GLenumToString(GLenumGroup::TextureTarget, target),
GLenumToString(GLenumGroup::InternalFormat, internalformat), GLenumToString(GLenumGroup::InternalFormat, internalformat),
GLenumToString(GLenumGroup::InternalFormatPName, pname), bufSize, (uintptr_t)params); GLenumToString(GLenumGroup::InternalFormatPName, pname), bufSize, (uintptr_t)params);
...@@ -305,9 +300,8 @@ void GL_APIENTRY GetInternalformativ(GLenum target, ...@@ -305,9 +300,8 @@ void GL_APIENTRY GetInternalformativ(GLenum target,
void GL_APIENTRY MemoryBarrier(GLbitfield barriers) void GL_APIENTRY MemoryBarrier(GLbitfield barriers)
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::MemoryBarrier, "glMemoryBarrier", EVENT(context, gl::EntryPoint::MemoryBarrier, "glMemoryBarrier", "context = %d, barriers = %s",
"context = %d, GLbitfield barriers = %s", CID(context), CID(context), GLbitfieldToString(GLenumGroup::MemoryBarrierMask, barriers).c_str());
GLbitfieldToString(GLenumGroup::MemoryBarrierMask, barriers).c_str());
if (context) if (context)
{ {
...@@ -329,9 +323,8 @@ void GL_APIENTRY TexStorage1D(GLenum target, GLsizei levels, GLenum internalform ...@@ -329,9 +323,8 @@ void GL_APIENTRY TexStorage1D(GLenum target, GLsizei levels, GLenum internalform
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::TexStorage1D, "glTexStorage1D", EVENT(context, gl::EntryPoint::TexStorage1D, "glTexStorage1D",
"context = %d, GLenum target = %s, GLsizei levels = %d, GLenum internalformat = %s, " "context = %d, target = %s, levels = %d, internalformat = %s, width = %d", CID(context),
"GLsizei width = %d", GLenumToString(GLenumGroup::TextureTarget, target), levels,
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels,
GLenumToString(GLenumGroup::InternalFormat, internalformat), width); GLenumToString(GLenumGroup::InternalFormat, internalformat), width);
if (context) if (context)
...@@ -356,8 +349,7 @@ TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ...@@ -356,8 +349,7 @@ TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::TexStorage2D, "glTexStorage2D", EVENT(context, gl::EntryPoint::TexStorage2D, "glTexStorage2D",
"context = %d, GLenum target = %s, GLsizei levels = %d, GLenum internalformat = %s, " "context = %d, target = %s, levels = %d, internalformat = %s, width = %d, height = %d",
"GLsizei width = %d, GLsizei height = %d",
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels, CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels,
GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height); GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height);
...@@ -390,8 +382,8 @@ void GL_APIENTRY TexStorage3D(GLenum target, ...@@ -390,8 +382,8 @@ void GL_APIENTRY TexStorage3D(GLenum target,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::TexStorage3D, "glTexStorage3D", EVENT(context, gl::EntryPoint::TexStorage3D, "glTexStorage3D",
"context = %d, GLenum target = %s, GLsizei levels = %d, GLenum internalformat = %s, " "context = %d, target = %s, levels = %d, internalformat = %s, width = %d, height = %d, "
"GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d", "depth = %d",
CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels, CID(context), GLenumToString(GLenumGroup::TextureTarget, target), levels,
GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth); GLenumToString(GLenumGroup::InternalFormat, internalformat), width, height, depth);
......
...@@ -31,8 +31,7 @@ void GL_APIENTRY BindBuffersBase(GLenum target, GLuint first, GLsizei count, con ...@@ -31,8 +31,7 @@ void GL_APIENTRY BindBuffersBase(GLenum target, GLuint first, GLsizei count, con
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::BindBuffersBase, "glBindBuffersBase", EVENT(context, gl::EntryPoint::BindBuffersBase, "glBindBuffersBase",
"context = %d, GLenum target = %s, GLuint first = %u, GLsizei count = %d, const GLuint " "context = %d, target = %s, first = %u, count = %d, buffers = 0x%016" PRIxPTR "",
"*buffers = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target), first, count, CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target), first, count,
(uintptr_t)buffers); (uintptr_t)buffers);
...@@ -63,9 +62,8 @@ void GL_APIENTRY BindBuffersRange(GLenum target, ...@@ -63,9 +62,8 @@ void GL_APIENTRY BindBuffersRange(GLenum target,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::BindBuffersRange, "glBindBuffersRange", EVENT(context, gl::EntryPoint::BindBuffersRange, "glBindBuffersRange",
"context = %d, GLenum target = %s, GLuint first = %u, GLsizei count = %d, const GLuint " "context = %d, target = %s, first = %u, count = %d, buffers = 0x%016" PRIxPTR
"*buffers = 0x%016" PRIxPTR ", const GLintptr *offsets = 0x%016" PRIxPTR ", offsets = 0x%016" PRIxPTR ", sizes = 0x%016" PRIxPTR "",
", const GLsizeiptr *sizes = 0x%016" PRIxPTR "",
CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target), first, count, CID(context), GLenumToString(GLenumGroup::BufferTargetARB, target), first, count,
(uintptr_t)buffers, (uintptr_t)offsets, (uintptr_t)sizes); (uintptr_t)buffers, (uintptr_t)offsets, (uintptr_t)sizes);
...@@ -93,9 +91,8 @@ void GL_APIENTRY BindImageTextures(GLuint first, GLsizei count, const GLuint *te ...@@ -93,9 +91,8 @@ void GL_APIENTRY BindImageTextures(GLuint first, GLsizei count, const GLuint *te
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::BindImageTextures, "glBindImageTextures", EVENT(context, gl::EntryPoint::BindImageTextures, "glBindImageTextures",
"context = %d, GLuint first = %u, GLsizei count = %d, const GLuint *textures = " "context = %d, first = %u, count = %d, textures = 0x%016" PRIxPTR "", CID(context), first,
"0x%016" PRIxPTR "", count, (uintptr_t)textures);
CID(context), first, count, (uintptr_t)textures);
if (context) if (context)
{ {
...@@ -118,9 +115,8 @@ void GL_APIENTRY BindSamplers(GLuint first, GLsizei count, const GLuint *sampler ...@@ -118,9 +115,8 @@ void GL_APIENTRY BindSamplers(GLuint first, GLsizei count, const GLuint *sampler
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::BindSamplers, "glBindSamplers", EVENT(context, gl::EntryPoint::BindSamplers, "glBindSamplers",
"context = %d, GLuint first = %u, GLsizei count = %d, const GLuint *samplers = " "context = %d, first = %u, count = %d, samplers = 0x%016" PRIxPTR "", CID(context), first,
"0x%016" PRIxPTR "", count, (uintptr_t)samplers);
CID(context), first, count, (uintptr_t)samplers);
if (context) if (context)
{ {
...@@ -143,9 +139,8 @@ void GL_APIENTRY BindTextures(GLuint first, GLsizei count, const GLuint *texture ...@@ -143,9 +139,8 @@ void GL_APIENTRY BindTextures(GLuint first, GLsizei count, const GLuint *texture
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::BindTextures, "glBindTextures", EVENT(context, gl::EntryPoint::BindTextures, "glBindTextures",
"context = %d, GLuint first = %u, GLsizei count = %d, const GLuint *textures = " "context = %d, first = %u, count = %d, textures = 0x%016" PRIxPTR "", CID(context), first,
"0x%016" PRIxPTR "", count, (uintptr_t)textures);
CID(context), first, count, (uintptr_t)textures);
if (context) if (context)
{ {
...@@ -172,9 +167,8 @@ void GL_APIENTRY BindVertexBuffers(GLuint first, ...@@ -172,9 +167,8 @@ void GL_APIENTRY BindVertexBuffers(GLuint first,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::BindVertexBuffers, "glBindVertexBuffers", EVENT(context, gl::EntryPoint::BindVertexBuffers, "glBindVertexBuffers",
"context = %d, GLuint first = %u, GLsizei count = %d, const GLuint *buffers = " "context = %d, first = %u, count = %d, buffers = 0x%016" PRIxPTR
"0x%016" PRIxPTR ", const GLintptr *offsets = 0x%016" PRIxPTR ", offsets = 0x%016" PRIxPTR ", strides = 0x%016" PRIxPTR "",
", const GLsizei *strides = 0x%016" PRIxPTR "",
CID(context), first, count, (uintptr_t)buffers, (uintptr_t)offsets, (uintptr_t)strides); CID(context), first, count, (uintptr_t)buffers, (uintptr_t)offsets, (uintptr_t)strides);
if (context) if (context)
...@@ -201,8 +195,7 @@ void GL_APIENTRY BufferStorage(GLenum target, GLsizeiptr size, const void *data, ...@@ -201,8 +195,7 @@ void GL_APIENTRY BufferStorage(GLenum target, GLsizeiptr size, const void *data,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::BufferStorage, "glBufferStorage", EVENT(context, gl::EntryPoint::BufferStorage, "glBufferStorage",
"context = %d, GLenum target = %s, GLsizeiptr size = %llu, const void *data = " "context = %d, target = %s, size = %llu, data = 0x%016" PRIxPTR ", flags = %s",
"0x%016" PRIxPTR ", GLbitfield flags = %s",
CID(context), GLenumToString(GLenumGroup::BufferStorageTarget, target), CID(context), GLenumToString(GLenumGroup::BufferStorageTarget, target),
static_cast<unsigned long long>(size), (uintptr_t)data, static_cast<unsigned long long>(size), (uintptr_t)data,
GLbitfieldToString(GLenumGroup::MapBufferUsageMask, flags).c_str()); GLbitfieldToString(GLenumGroup::MapBufferUsageMask, flags).c_str());
...@@ -230,8 +223,8 @@ ClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const voi ...@@ -230,8 +223,8 @@ ClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const voi
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::ClearTexImage, "glClearTexImage", EVENT(context, gl::EntryPoint::ClearTexImage, "glClearTexImage",
"context = %d, GLuint texture = %u, GLint level = %d, GLenum format = %s, GLenum type = " "context = %d, texture = %u, level = %d, format = %s, type = %s, data = 0x%016" PRIxPTR
"%s, const void *data = 0x%016" PRIxPTR "", "",
CID(context), texture, level, GLenumToString(GLenumGroup::PixelFormat, format), CID(context), texture, level, GLenumToString(GLenumGroup::PixelFormat, format),
GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)data); GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)data);
...@@ -269,9 +262,8 @@ void GL_APIENTRY ClearTexSubImage(GLuint texture, ...@@ -269,9 +262,8 @@ void GL_APIENTRY ClearTexSubImage(GLuint texture,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::ClearTexSubImage, "glClearTexSubImage", EVENT(context, gl::EntryPoint::ClearTexSubImage, "glClearTexSubImage",
"context = %d, GLuint texture = %u, GLint level = %d, GLint xoffset = %d, GLint yoffset " "context = %d, texture = %u, level = %d, xoffset = %d, yoffset = %d, zoffset = %d, width "
"= %d, GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " "= %d, height = %d, depth = %d, format = %s, type = %s, data = 0x%016" PRIxPTR "",
"GLenum format = %s, GLenum type = %s, const void *data = 0x%016" PRIxPTR "",
CID(context), texture, level, xoffset, yoffset, zoffset, width, height, depth, CID(context), texture, level, xoffset, yoffset, zoffset, width, height, depth,
GLenumToString(GLenumGroup::PixelFormat, format), GLenumToString(GLenumGroup::PixelFormat, format),
GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)data); GLenumToString(GLenumGroup::PixelType, type), (uintptr_t)data);
......
...@@ -35,8 +35,8 @@ void GL_APIENTRY MultiDrawArraysIndirectCount(GLenum mode, ...@@ -35,8 +35,8 @@ void GL_APIENTRY MultiDrawArraysIndirectCount(GLenum mode,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::MultiDrawArraysIndirectCount, "glMultiDrawArraysIndirectCount", EVENT(context, gl::EntryPoint::MultiDrawArraysIndirectCount, "glMultiDrawArraysIndirectCount",
"context = %d, GLenum mode = %s, const void *indirect = 0x%016" PRIxPTR "context = %d, mode = %s, indirect = 0x%016" PRIxPTR
", GLintptr drawcount = %llu, GLsizei maxdrawcount = %d, GLsizei stride = %d", ", drawcount = %llu, maxdrawcount = %d, stride = %d",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)indirect, CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)indirect,
static_cast<unsigned long long>(drawcount), maxdrawcount, stride); static_cast<unsigned long long>(drawcount), maxdrawcount, stride);
...@@ -69,8 +69,8 @@ void GL_APIENTRY MultiDrawElementsIndirectCount(GLenum mode, ...@@ -69,8 +69,8 @@ void GL_APIENTRY MultiDrawElementsIndirectCount(GLenum mode,
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::MultiDrawElementsIndirectCount, EVENT(context, gl::EntryPoint::MultiDrawElementsIndirectCount,
"glMultiDrawElementsIndirectCount", "glMultiDrawElementsIndirectCount",
"context = %d, GLenum mode = %s, GLenum type = %s, const void *indirect = 0x%016" PRIxPTR "context = %d, mode = %s, type = %s, indirect = 0x%016" PRIxPTR
", GLintptr drawcount = %llu, GLsizei maxdrawcount = %d, GLsizei stride = %d", ", drawcount = %llu, maxdrawcount = %d, stride = %d",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode),
GLenumToString(GLenumGroup::DefaultGroup, type), (uintptr_t)indirect, GLenumToString(GLenumGroup::DefaultGroup, type), (uintptr_t)indirect,
static_cast<unsigned long long>(drawcount), maxdrawcount, stride); static_cast<unsigned long long>(drawcount), maxdrawcount, stride);
...@@ -99,8 +99,7 @@ void GL_APIENTRY PolygonOffsetClamp(GLfloat factor, GLfloat units, GLfloat clamp ...@@ -99,8 +99,7 @@ void GL_APIENTRY PolygonOffsetClamp(GLfloat factor, GLfloat units, GLfloat clamp
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::PolygonOffsetClamp, "glPolygonOffsetClamp", EVENT(context, gl::EntryPoint::PolygonOffsetClamp, "glPolygonOffsetClamp",
"context = %d, GLfloat factor = %f, GLfloat units = %f, GLfloat clamp = %f", CID(context), "context = %d, factor = %f, units = %f, clamp = %f", CID(context), factor, units, clamp);
factor, units, clamp);
if (context) if (context)
{ {
...@@ -127,9 +126,9 @@ void GL_APIENTRY SpecializeShader(GLuint shader, ...@@ -127,9 +126,9 @@ void GL_APIENTRY SpecializeShader(GLuint shader,
{ {
Context *context = GetValidGlobalContext(); Context *context = GetValidGlobalContext();
EVENT(context, gl::EntryPoint::SpecializeShader, "glSpecializeShader", EVENT(context, gl::EntryPoint::SpecializeShader, "glSpecializeShader",
"context = %d, GLuint shader = %u, const GLchar *pEntryPoint = 0x%016" PRIxPTR "context = %d, shader = %u, pEntryPoint = 0x%016" PRIxPTR
", GLuint numSpecializationConstants = %u, const GLuint *pConstantIndex = 0x%016" PRIxPTR ", numSpecializationConstants = %u, pConstantIndex = 0x%016" PRIxPTR
", const GLuint *pConstantValue = 0x%016" PRIxPTR "", ", pConstantValue = 0x%016" PRIxPTR "",
CID(context), shader, (uintptr_t)pEntryPoint, numSpecializationConstants, CID(context), shader, (uintptr_t)pEntryPoint, numSpecializationConstants,
(uintptr_t)pConstantIndex, (uintptr_t)pConstantValue); (uintptr_t)pConstantIndex, (uintptr_t)pConstantValue);
......
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