GLES1: Renderer (minimal)
This is the renderer code for GLES1 that delivers basic vertex
attributes, matrices, and allows texturing for unit 0 only (more units
mean implementing the multitexturing pipeline).
+ Sample
+ Update test expectations for GLES1 conformance tests
BUG=angleproject:2554
BUG=angleproject:2306
Change-Id: I398edc764f982fbfc4c5e0f9d6bfef1e91aec47c
Reviewed-on: https://chromium-review.googlesource.com/1057356Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
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samples/gles1/HelloTriangle.cpp
0 → 100644
samples/gles1/SimpleTexture2D.cpp
0 → 100644
src/libANGLE/GLES1Renderer.cpp
0 → 100644
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src/libANGLE/GLES1Renderer.h
0 → 100644
src/libANGLE/GLES1Shaders.inc
0 → 100644
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src/tests/gl_tests/gles1/BasicDrawTest.cpp
0 → 100644
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