Blit9: Pass the dest rect to setViewportAndShaderConstants.
Using the sourceRect for calculating the viewport and texture coordinates
was not enough when the source and destination rectangles were different
sizes (generating mipmaps).
BUG=709232
Change-Id: I2704ddf6e3da0939ad77d278ab495e53a2d9bc7d
Reviewed-on: https://chromium-review.googlesource.com/473266
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
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