D3D,Vulkan: Prep work to share useful functions from D3D
- Refactor and move some functions used by D3D that are not really
renderer specific to be used by the Vulkan implementation to support
setting matx uniforms.
Bug: angleproject:2581
Change-Id: Ib37ddf4fc62bb8ecb3629893a24969e1f515795b
Reviewed-on: https://chromium-review.googlesource.com/1079845
Commit-Queue: Luc Ferron <lucferron@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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