Commit 47e156c0 by Jamie Madill

Use #include <stdint.h> instead of <cstdint>.

This fixes the compile on OSX. BUG=angle:773 Change-Id: I68111e178986bb78b73006a1559ba26120275599 Reviewed-on: https://chromium-review.googlesource.com/238441Tested-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 2bd2a42d
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#include "libANGLE/Constants.h" #include "libANGLE/Constants.h"
#include "libANGLE/RefCountObject.h" #include "libANGLE/RefCountObject.h"
#include <cstdint> #include <stdint.h>
namespace gl namespace gl
{ {
......
...@@ -15,7 +15,7 @@ ...@@ -15,7 +15,7 @@
#include "angle_gl.h" #include "angle_gl.h"
#include <cstddef> #include <cstddef>
#include <cstdint> #include <stdint.h>
typedef void (*MipGenerationFunction)(size_t sourceWidth, size_t sourceHeight, size_t sourceDepth, typedef void (*MipGenerationFunction)(size_t sourceWidth, size_t sourceHeight, size_t sourceDepth,
const uint8_t *sourceData, size_t sourceRowPitch, size_t sourceDepthPitch, const uint8_t *sourceData, size_t sourceRowPitch, size_t sourceDepthPitch,
......
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#include "common/angleutils.h" #include "common/angleutils.h"
#include "libANGLE/Buffer.h" #include "libANGLE/Buffer.h"
#include <cstdint> #include <stdint.h>
namespace rx namespace rx
{ {
......
...@@ -17,7 +17,7 @@ ...@@ -17,7 +17,7 @@
#include "libANGLE/renderer/Workarounds.h" #include "libANGLE/renderer/Workarounds.h"
#include "common/mathutil.h" #include "common/mathutil.h"
#include <cstdint> #include <stdint.h>
#include <EGL/egl.h> #include <EGL/egl.h>
......
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#include "common/mathutil.h" #include "common/mathutil.h"
#include "libANGLE/angletypes.h" #include "libANGLE/angletypes.h"
#include <cstdint> #include <stdint.h>
namespace rx namespace rx
{ {
......
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#include "libANGLE/renderer/BufferImpl.h" #include "libANGLE/renderer/BufferImpl.h"
#include "libANGLE/angletypes.h" #include "libANGLE/angletypes.h"
#include <cstdint> #include <stdint.h>
namespace rx namespace rx
{ {
......
...@@ -15,7 +15,7 @@ ...@@ -15,7 +15,7 @@
#include "libANGLE/Error.h" #include "libANGLE/Error.h"
#include <GLES2/gl2.h> #include <GLES2/gl2.h>
#include <cstdint> #include <stdint.h>
namespace gl namespace gl
{ {
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
#include "libANGLE/angletypes.h" #include "libANGLE/angletypes.h"
#include <cstdint> #include <stdint.h>
namespace rx namespace rx
{ {
......
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