Program: Clean up UBO info gathering.
The data size & block member info was getting messy, so clean up
how we query this from the Impl layer.
Also remove the register information from gl::UniformBlock, moving
it into the D3D-only world.
BUG=angleproject:1172
Change-Id: I40af658ebbd6b7c1a4251906a387ebcbb621cf77
Reviewed-on: https://chromium-review.googlesource.com/304150Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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