Commit 4b07348b by Geoff Lang

Revert "Enable the OpenGL renderer in some basic end2end tests."

Failures on Win 7/8 Debug NVIDIA bots. This reverts commit 1cb0a213. Change-Id: Ifb6b538e1b784a78c562a4d43d907bd0cdd59abf Reviewed-on: https://chromium-review.googlesource.com/263310Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 1cb0a213
...@@ -6,8 +6,8 @@ ...@@ -6,8 +6,8 @@
// Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
ANGLE_TYPED_TEST_CASE(RendererTest, ES2_D3D9, ES2_D3D11, ES2_D3D11_WARP, ES2_D3D11_REFERENCE, ES3_D3D11, ES3_D3D11_WARP, ES3_D3D11_REFERENCE, ES2_OPENGL, ANGLE_TYPED_TEST_CASE(RendererTest, ES2_D3D9, ES2_D3D11, ES2_D3D11_WARP, ES2_D3D11_REFERENCE, ES3_D3D11, ES3_D3D11_WARP, ES3_D3D11_REFERENCE,
ES2_D3D9_REFERENCE, ES2_D3D11_FL11_0, ES2_D3D11_FL11_0_WARP, ES2_D3D11_FL11_0_REFERENCE, ES3_D3D11_FL11_0, ES3_D3D11_FL11_0_WARP, ES3_D3D11_FL11_0_REFERENCE, ES3_OPENGL, ES2_D3D9_REFERENCE, ES2_D3D11_FL11_0, ES2_D3D11_FL11_0_WARP, ES2_D3D11_FL11_0_REFERENCE, ES3_D3D11_FL11_0, ES3_D3D11_FL11_0_WARP, ES3_D3D11_FL11_0_REFERENCE,
ES2_D3D11_FL10_1, ES2_D3D11_FL10_1_WARP, ES2_D3D11_FL10_1_REFERENCE, ES3_D3D11_FL10_1, ES3_D3D11_FL10_1_WARP, ES3_D3D11_FL10_1_REFERENCE, ES2_D3D11_FL10_1, ES2_D3D11_FL10_1_WARP, ES2_D3D11_FL10_1_REFERENCE, ES3_D3D11_FL10_1, ES3_D3D11_FL10_1_WARP, ES3_D3D11_FL10_1_REFERENCE,
ES2_D3D11_FL10_0, ES2_D3D11_FL10_0_WARP, ES2_D3D11_FL10_0_REFERENCE, ES3_D3D11_FL10_0, ES3_D3D11_FL10_0_WARP, ES3_D3D11_FL10_0_REFERENCE, ES2_D3D11_FL10_0, ES2_D3D11_FL10_0_WARP, ES2_D3D11_FL10_0_REFERENCE, ES3_D3D11_FL10_0, ES3_D3D11_FL10_0_WARP, ES3_D3D11_FL10_0_REFERENCE,
ES2_D3D11_FL9_3, ES2_D3D11_FL9_3_WARP, ES2_D3D11_FL9_3_REFERENCE); ES2_D3D11_FL9_3, ES2_D3D11_FL9_3_WARP, ES2_D3D11_FL9_3_REFERENCE);
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
#include <vector> #include <vector>
// Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
ANGLE_TYPED_TEST_CASE(SimpleOperationTest, ES2_D3D9, ES2_D3D11, ES3_D3D11, ES2_OPENGL, ES3_OPENGL); ANGLE_TYPED_TEST_CASE(SimpleOperationTest, ES2_D3D9, ES2_D3D11, ES3_D3D11);
template<typename T> template<typename T>
class SimpleOperationTest : public ANGLETest class SimpleOperationTest : public ANGLETest
......
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