D3D: Make draw call translation check non-virtual.
We don't support this call in D3D9, so need for it to be in
RendererD3D. In general we want to have as few virtual calls in the
hot draw call path as possible. Also rename it to
'drawCallNeedsTranslation' (with inverted condition checks).
BUG=angleproject:1393
Change-Id: Ib212ec35aca4b5d45579acec65c20691b5853230
Reviewed-on: https://chromium-review.googlesource.com/584826Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Showing
Please
register
or
sign in
to comment