Commit 4c974793 by Jamie Madill Committed by Commit Bot

Vulkan: Don't invalidate XFB buffers on FBO switch.

This shouldn't need to change when the FBO changes. Bug: angleproject:4622 Change-Id: I4b06a0f02e8dd16d50aaf5ac5fe4bcb81fc76c8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2204597 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarCharlie Lao <cclao@google.com> Reviewed-by: 's avatarTim Van Patten <timvp@google.com>
parent d10ba166
...@@ -2817,7 +2817,6 @@ angle::Result ContextVk::syncState(const gl::Context *context, ...@@ -2817,7 +2817,6 @@ angle::Result ContextVk::syncState(const gl::Context *context,
&mGraphicsPipelineTransition, depthStencilState, drawFramebuffer); &mGraphicsPipelineTransition, depthStencilState, drawFramebuffer);
mGraphicsPipelineDesc->updateRenderPassDesc(&mGraphicsPipelineTransition, mGraphicsPipelineDesc->updateRenderPassDesc(&mGraphicsPipelineTransition,
mDrawFramebuffer->getRenderPassDesc()); mDrawFramebuffer->getRenderPassDesc());
invalidateCurrentTransformFeedbackBuffers();
break; break;
} }
case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING: case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
......
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