Don't promote packed RGB textures to RGBA d3d surfaces.

TRAC #21591 Issue=362 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@1305 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 6b1a0a0c
#define MAJOR_VERSION 1 #define MAJOR_VERSION 1
#define MINOR_VERSION 0 #define MINOR_VERSION 0
#define BUILD_VERSION 0 #define BUILD_VERSION 0
#define BUILD_REVISION 1299 #define BUILD_REVISION 1305
#define STRINGIFY(x) #x #define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x) #define MACRO_STRINGIFY(x) STRINGIFY(x)
......
...@@ -68,6 +68,7 @@ static D3DFORMAT ConvertTextureInternalFormat(GLint internalformat) ...@@ -68,6 +68,7 @@ static D3DFORMAT ConvertTextureInternalFormat(GLint internalformat)
} }
break; break;
case GL_RGB8_OES: case GL_RGB8_OES:
case GL_RGB565:
return D3DFMT_X8R8G8B8; return D3DFMT_X8R8G8B8;
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment