Use shader D3D optimization level 0.

parent 9aa6fe1c
......@@ -9,6 +9,7 @@
'target_defaults': {
'defines': [
'ANGLE_DISABLE_TRACE',
'ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL0',
'ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ L"d3dcompiler_46.dll", L"d3dcompiler_43.dll" }',
],
},
......
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