Commit 538c7bcf by Kenneth Russell Committed by Commit Bot

Remove failure expectations for shader_random tests.

Apparently the current clang roll has fixed these already. BUG=722345 Change-Id: I59f07f197fdfd1eb6e000390ee93d41938fe4d42 Reviewed-on: https://chromium-review.googlesource.com/510031 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
parent e01c02b6
......@@ -70,26 +70,6 @@
//
////////////////////////////////////////////////////////////////////////////////
// A Clang roll causes a crash in the dEQP rsgExpression file on Linux NVIDIA. Bug ID is a Chromium bug ID.
// Failure expectations did not work, so skipping these tests.
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.combined.7 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.94 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.basic_expression.vertex.78 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.2 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.vertex.33 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.basic_expression.vertex.98 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.48 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.swizzle.vertex.38 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.79 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.fragment.32 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.conditionals.combined.32 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.all_features.fragment.29 = SKIP
722345 LINUX NVIDIA : dEQP-GLES2.functional.shaders.random.trigonometric.fragment.77 = SKIP
// Only fails in D3D11 32-bit.
1418 D3D11 : dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z = FAIL
......
......@@ -246,27 +246,6 @@
// Linux only failures
// A Clang roll causes a crash in the dEQP rsgExpression file on Linux NVIDIA. Bug ID is a Chromium bug ID.
// Failure expectations did not work, so skipping these tests.
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.trigonometric.fragment.77 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.texture.vertex.44 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.2 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.33 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.fragment.32 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.basic_expression.vertex.98 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.vertex.94 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.79 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.swizzle.vertex.38 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.combined.7 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.48 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.texture.vertex.3 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.11 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.conditionals.combined.32 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.all_features.fragment.29 = SKIP
722345 LINUX NVIDIA : dEQP-GLES3.functional.shaders.random.basic_expression.vertex.78 = SKIP
// UBO tests trigger crashes when getting the program info log, skip them until this is fixed.
1323 LINUX : dEQP-GLES3.functional.ubo.* = SKIP
......
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