Use TEXT macro to define ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES macro.

This is to make the standalone gyp build work again. Review URL: https://codereview.appspot.com/7199046 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1789 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent e91615cb
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
'defines': [ 'defines': [
'ANGLE_DISABLE_TRACE', 'ANGLE_DISABLE_TRACE',
'ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL0', 'ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL0',
'ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ L"d3dcompiler_46.dll", L"d3dcompiler_43.dll" }', 'ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }',
], ],
}, },
'targets': [ 'targets': [
......
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