Commit 5625f658 by Jamie Madill

Rename ParseHelper.cpp/h to ParseContext.cpp/h.

BUG= ANGLEBUG=484 R=geofflang@chromium.org, shannonwoods@chromium.org Review URL: https://codereview.appspot.com/14702044
parent 9e30c6bf
...@@ -60,8 +60,8 @@ ...@@ -60,8 +60,8 @@
'compiler/OutputHLSL.cpp', 'compiler/OutputHLSL.cpp',
'compiler/OutputHLSL.h', 'compiler/OutputHLSL.h',
'compiler/parseConst.cpp', 'compiler/parseConst.cpp',
'compiler/ParseHelper.cpp', 'compiler/ParseContext.cpp',
'compiler/ParseHelper.h', 'compiler/ParseContext.h',
'compiler/PoolAlloc.cpp', 'compiler/PoolAlloc.cpp',
'compiler/PoolAlloc.h', 'compiler/PoolAlloc.h',
'compiler/QualifierAlive.cpp', 'compiler/QualifierAlive.cpp',
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
#include "compiler/InitializeGLPosition.h" #include "compiler/InitializeGLPosition.h"
#include "compiler/InitializeParseContext.h" #include "compiler/InitializeParseContext.h"
#include "compiler/MapLongVariableNames.h" #include "compiler/MapLongVariableNames.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
#include "compiler/RenameFunction.h" #include "compiler/RenameFunction.h"
#include "compiler/ShHandle.h" #include "compiler/ShHandle.h"
#include "compiler/UnfoldShortCircuitAST.h" #include "compiler/UnfoldShortCircuitAST.h"
......
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
#include "compiler/DetectDiscontinuity.h" #include "compiler/DetectDiscontinuity.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
namespace sh namespace sh
{ {
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
#include "compiler/ForLoopUnroll.h" #include "compiler/ForLoopUnroll.h"
#include "compiler/intermediate.h" #include "compiler/intermediate.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
class TOutputGLSLBase : public TIntermTraverser class TOutputGLSLBase : public TIntermTraverser
{ {
......
...@@ -15,7 +15,7 @@ ...@@ -15,7 +15,7 @@
#include <GLES2/gl2.h> #include <GLES2/gl2.h>
#include "compiler/intermediate.h" #include "compiler/intermediate.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
#include "compiler/Uniform.h" #include "compiler/Uniform.h"
namespace sh namespace sh
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
#include <stdarg.h> #include <stdarg.h>
#include <stdio.h> #include <stdio.h>
......
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
#define COMPILER_SEARCHSYMBOL_H_ #define COMPILER_SEARCHSYMBOL_H_
#include "compiler/intermediate.h" #include "compiler/intermediate.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
namespace sh namespace sh
{ {
......
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
#define COMPILER_UNFOLDSHORTCIRCUIT_H_ #define COMPILER_UNFOLDSHORTCIRCUIT_H_
#include "compiler/intermediate.h" #include "compiler/intermediate.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
namespace sh namespace sh
{ {
......
...@@ -7,7 +7,7 @@ ...@@ -7,7 +7,7 @@
#include "compiler/ValidateLimitations.h" #include "compiler/ValidateLimitations.h"
#include "compiler/InfoSink.h" #include "compiler/InfoSink.h"
#include "compiler/InitializeParseContext.h" #include "compiler/InitializeParseContext.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
namespace { namespace {
bool IsLoopIndex(const TIntermSymbol* symbol, const TLoopStack& stack) { bool IsLoopIndex(const TIntermSymbol* symbol, const TLoopStack& stack) {
......
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#include <stdio.h> #include <stdio.h>
#include "compiler/InitializeParseContext.h" #include "compiler/InitializeParseContext.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
static const int kTraceBufferLen = 1024; static const int kTraceBufferLen = 1024;
......
...@@ -37,7 +37,7 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp). ...@@ -37,7 +37,7 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp).
%{ %{
#include "compiler/glslang.h" #include "compiler/glslang.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
#include "compiler/preprocessor/Token.h" #include "compiler/preprocessor/Token.h"
#include "compiler/util.h" #include "compiler/util.h"
#include "glslang_tab.h" #include "glslang_tab.h"
......
...@@ -35,7 +35,7 @@ WHICH GENERATES THE GLSL ES PARSER (glslang_tab.cpp AND glslang_tab.h). ...@@ -35,7 +35,7 @@ WHICH GENERATES THE GLSL ES PARSER (glslang_tab.cpp AND glslang_tab.h).
#endif #endif
#include "compiler/SymbolTable.h" #include "compiler/SymbolTable.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
#include "GLSLANG/ShaderLang.h" #include "GLSLANG/ShaderLang.h"
#define YYENABLE_NLS 0 #define YYENABLE_NLS 0
......
...@@ -782,7 +782,7 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp). ...@@ -782,7 +782,7 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp).
*/ */
#include "compiler/glslang.h" #include "compiler/glslang.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
#include "compiler/preprocessor/Token.h" #include "compiler/preprocessor/Token.h"
#include "compiler/util.h" #include "compiler/util.h"
#include "glslang_tab.h" #include "glslang_tab.h"
......
...@@ -85,7 +85,7 @@ ...@@ -85,7 +85,7 @@
#endif #endif
#include "compiler/SymbolTable.h" #include "compiler/SymbolTable.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
#include "GLSLANG/ShaderLang.h" #include "GLSLANG/ShaderLang.h"
#define YYENABLE_NLS 0 #define YYENABLE_NLS 0
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
// found in the LICENSE file. // found in the LICENSE file.
// //
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
// //
// Use this class to carry along data from node to node in // Use this class to carry along data from node to node in
......
...@@ -5,7 +5,7 @@ ...@@ -5,7 +5,7 @@
// //
#include "compiler/InfoSink.h" #include "compiler/InfoSink.h"
#include "compiler/ParseHelper.h" #include "compiler/ParseContext.h"
#include "compiler/depgraph/DependencyGraphOutput.h" #include "compiler/depgraph/DependencyGraphOutput.h"
#include "compiler/timing/RestrictFragmentShaderTiming.h" #include "compiler/timing/RestrictFragmentShaderTiming.h"
......
...@@ -163,7 +163,7 @@ ...@@ -163,7 +163,7 @@
<ClCompile Include="OutputGLSLBase.cpp" /> <ClCompile Include="OutputGLSLBase.cpp" />
<ClCompile Include="OutputHLSL.cpp" /> <ClCompile Include="OutputHLSL.cpp" />
<ClCompile Include="parseConst.cpp" /> <ClCompile Include="parseConst.cpp" />
<ClCompile Include="ParseHelper.cpp" /> <ClCompile Include="ParseContext.cpp" />
<ClCompile Include="PoolAlloc.cpp" /> <ClCompile Include="PoolAlloc.cpp" />
<ClCompile Include="QualifierAlive.cpp" /> <ClCompile Include="QualifierAlive.cpp" />
<ClCompile Include="RemoveTree.cpp" /> <ClCompile Include="RemoveTree.cpp" />
...@@ -268,7 +268,7 @@ ...@@ -268,7 +268,7 @@
<ClInclude Include="OutputGLSL.h" /> <ClInclude Include="OutputGLSL.h" />
<ClInclude Include="OutputGLSLBase.h" /> <ClInclude Include="OutputGLSLBase.h" />
<ClInclude Include="OutputHLSL.h" /> <ClInclude Include="OutputHLSL.h" />
<ClInclude Include="ParseHelper.h" /> <ClInclude Include="ParseContext.h" />
<ClInclude Include="PoolAlloc.h" /> <ClInclude Include="PoolAlloc.h" />
<ClInclude Include="QualifierAlive.h" /> <ClInclude Include="QualifierAlive.h" />
<ClInclude Include="RemoveTree.h" /> <ClInclude Include="RemoveTree.h" />
......
...@@ -80,9 +80,6 @@ ...@@ -80,9 +80,6 @@
<ClCompile Include="parseConst.cpp"> <ClCompile Include="parseConst.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="ParseHelper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="PoolAlloc.cpp"> <ClCompile Include="PoolAlloc.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
...@@ -182,6 +179,9 @@ ...@@ -182,6 +179,9 @@
<ClCompile Include="UnfoldShortCircuitAST.cpp"> <ClCompile Include="UnfoldShortCircuitAST.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="ParseContext.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="BaseTypes.h"> <ClInclude Include="BaseTypes.h">
...@@ -241,9 +241,6 @@ ...@@ -241,9 +241,6 @@
<ClInclude Include="osinclude.h"> <ClInclude Include="osinclude.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="ParseHelper.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="PoolAlloc.h"> <ClInclude Include="PoolAlloc.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
...@@ -346,6 +343,9 @@ ...@@ -346,6 +343,9 @@
<ClInclude Include="UnfoldShortCircuitAST.h"> <ClInclude Include="UnfoldShortCircuitAST.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="ParseContext.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<CustomBuild Include="glslang.l"> <CustomBuild Include="glslang.l">
......
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