D3D11: Support stencil-only EGL configs.
WebGL can request contexts with a stencil buffer but no depth buffer.
BUG=angleproject:2075
Change-Id: I46b272089e44d5f1725fa6252b68d34c9e9f37f6
Reviewed-on: https://chromium-review.googlesource.com/565052Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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