Commit 59b77858 by Jamie Madill

Normalize the line endings in the project files.

BUG= ANGLEBUG=476 R=geofflang@chromium.org Review URL: https://codereview.appspot.com/14438063
parent 2bcc9099
# This file is used by gcl to get repository specific information.
CODE_REVIEW_SERVER: codereview.appspot.com
CC_LIST: angleproject-review@googlegroups.com
VIEW_VC: http://code.google.com/p/angleproject/source/detail?r=
# This file is used by gcl to get repository specific information.
CODE_REVIEW_SERVER: codereview.appspot.com
CC_LIST: angleproject-review@googlegroups.com
VIEW_VC: http://code.google.com/p/angleproject/source/detail?r=
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//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/Uniform.h"
namespace sh
{
Uniform::Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex)
{
this->type = type;
this->precision = precision;
this->name = name;
this->arraySize = arraySize;
this->registerIndex = registerIndex;
}
}
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/Uniform.h"
namespace sh
{
Uniform::Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex)
{
this->type = type;
this->precision = precision;
this->name = name;
this->arraySize = arraySize;
this->registerIndex = registerIndex;
}
}
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_UNIFORM_H_
#define COMPILER_UNIFORM_H_
#include <string>
#include <vector>
#define GL_APICALL
#include <GLES2/gl2.h>
namespace sh
{
struct Uniform
{
Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex);
GLenum type;
GLenum precision;
std::string name;
unsigned int arraySize;
int registerIndex;
};
typedef std::vector<Uniform> ActiveUniforms;
}
#endif // COMPILER_UNIFORM_H_
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_UNIFORM_H_
#define COMPILER_UNIFORM_H_
#include <string>
#include <vector>
#define GL_APICALL
#include <GLES2/gl2.h>
namespace sh
{
struct Uniform
{
Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex);
GLenum type;
GLenum precision;
std::string name;
unsigned int arraySize;
int registerIndex;
};
typedef std::vector<Uniform> ActiveUniforms;
}
#endif // COMPILER_UNIFORM_H_
//
// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "Preprocessor.h"
#include <cassert>
#include <sstream>
#include "DiagnosticsBase.h"
#include "DirectiveParser.h"
#include "Macro.h"
#include "MacroExpander.h"
#include "Token.h"
#include "Tokenizer.h"
namespace pp
{
struct PreprocessorImpl
{
Diagnostics* diagnostics;
MacroSet macroSet;
Tokenizer tokenizer;
DirectiveParser directiveParser;
MacroExpander macroExpander;
PreprocessorImpl(Diagnostics* diag,
DirectiveHandler* directiveHandler) :
diagnostics(diag),
tokenizer(diag),
directiveParser(&tokenizer, &macroSet, diag, directiveHandler),
macroExpander(&directiveParser, &macroSet, diag)
{
}
};
Preprocessor::Preprocessor(Diagnostics* diagnostics,
DirectiveHandler* directiveHandler)
{
mImpl = new PreprocessorImpl(diagnostics, directiveHandler);
}
Preprocessor::~Preprocessor()
{
delete mImpl;
}
bool Preprocessor::init(size_t count,
const char* const string[],
const int length[])
{
static const int kGLSLVersion = 100;
// Add standard pre-defined macros.
predefineMacro("__LINE__", 0);
predefineMacro("__FILE__", 0);
predefineMacro("__VERSION__", kGLSLVersion);
predefineMacro("GL_ES", 1);
return mImpl->tokenizer.init(count, string, length);
}
void Preprocessor::predefineMacro(const char* name, int value)
{
std::ostringstream stream;
stream << value;
Token token;
token.type = Token::CONST_INT;
token.text = stream.str();
Macro macro;
macro.predefined = true;
macro.type = Macro::kTypeObj;
macro.name = name;
macro.replacements.push_back(token);
mImpl->macroSet[name] = macro;
}
void Preprocessor::setMaxTokenLength(size_t maxLength)
{
mImpl->tokenizer.setMaxTokenLength(maxLength);
}
void Preprocessor::lex(Token* token)
{
bool validToken = false;
while (!validToken)
{
mImpl->macroExpander.lex(token);
switch (token->type)
{
// We should not be returning internal preprocessing tokens.
// Convert preprocessing tokens to compiler tokens or report
// diagnostics.
case Token::PP_HASH:
assert(false);
break;
case Token::PP_NUMBER:
mImpl->diagnostics->report(Diagnostics::INVALID_NUMBER,
token->location, token->text);
break;
case Token::PP_OTHER:
mImpl->diagnostics->report(Diagnostics::INVALID_CHARACTER,
token->location, token->text);
break;
default:
validToken = true;
break;
}
}
}
} // namespace pp
//
// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "Preprocessor.h"
#include <cassert>
#include <sstream>
#include "DiagnosticsBase.h"
#include "DirectiveParser.h"
#include "Macro.h"
#include "MacroExpander.h"
#include "Token.h"
#include "Tokenizer.h"
namespace pp
{
struct PreprocessorImpl
{
Diagnostics* diagnostics;
MacroSet macroSet;
Tokenizer tokenizer;
DirectiveParser directiveParser;
MacroExpander macroExpander;
PreprocessorImpl(Diagnostics* diag,
DirectiveHandler* directiveHandler) :
diagnostics(diag),
tokenizer(diag),
directiveParser(&tokenizer, &macroSet, diag, directiveHandler),
macroExpander(&directiveParser, &macroSet, diag)
{
}
};
Preprocessor::Preprocessor(Diagnostics* diagnostics,
DirectiveHandler* directiveHandler)
{
mImpl = new PreprocessorImpl(diagnostics, directiveHandler);
}
Preprocessor::~Preprocessor()
{
delete mImpl;
}
bool Preprocessor::init(size_t count,
const char* const string[],
const int length[])
{
static const int kGLSLVersion = 100;
// Add standard pre-defined macros.
predefineMacro("__LINE__", 0);
predefineMacro("__FILE__", 0);
predefineMacro("__VERSION__", kGLSLVersion);
predefineMacro("GL_ES", 1);
return mImpl->tokenizer.init(count, string, length);
}
void Preprocessor::predefineMacro(const char* name, int value)
{
std::ostringstream stream;
stream << value;
Token token;
token.type = Token::CONST_INT;
token.text = stream.str();
Macro macro;
macro.predefined = true;
macro.type = Macro::kTypeObj;
macro.name = name;
macro.replacements.push_back(token);
mImpl->macroSet[name] = macro;
}
void Preprocessor::setMaxTokenLength(size_t maxLength)
{
mImpl->tokenizer.setMaxTokenLength(maxLength);
}
void Preprocessor::lex(Token* token)
{
bool validToken = false;
while (!validToken)
{
mImpl->macroExpander.lex(token);
switch (token->type)
{
// We should not be returning internal preprocessing tokens.
// Convert preprocessing tokens to compiler tokens or report
// diagnostics.
case Token::PP_HASH:
assert(false);
break;
case Token::PP_NUMBER:
mImpl->diagnostics->report(Diagnostics::INVALID_NUMBER,
token->location, token->text);
break;
case Token::PP_OTHER:
mImpl->diagnostics->report(Diagnostics::INVALID_CHARACTER,
token->location, token->text);
break;
default:
validToken = true;
break;
}
}
}
} // namespace pp
//
// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_PREPROCESSOR_PREPROCESSOR_H_
#define COMPILER_PREPROCESSOR_PREPROCESSOR_H_
#include <stddef.h>
#include "pp_utils.h"
namespace pp
{
class Diagnostics;
class DirectiveHandler;
struct PreprocessorImpl;
struct Token;
class Preprocessor
{
public:
Preprocessor(Diagnostics* diagnostics, DirectiveHandler* directiveHandler);
~Preprocessor();
// count: specifies the number of elements in the string and length arrays.
// string: specifies an array of pointers to strings.
// length: specifies an array of string lengths.
// If length is NULL, each string is assumed to be null terminated.
// If length is a value other than NULL, it points to an array containing
// a string length for each of the corresponding elements of string.
// Each element in the length array may contain the length of the
// corresponding string or a value less than 0 to indicate that the string
// is null terminated.
bool init(size_t count, const char* const string[], const int length[]);
// Adds a pre-defined macro.
void predefineMacro(const char* name, int value);
// Sets maximum allowed token length.
// If token length exceeds this limit,
// the token text will be truncated to the given maximum length, and
// TOKEN_TOO_LONG diagnostic will be generated.
// The maximum length defaults to 256.
void setMaxTokenLength(size_t maxLength);
void lex(Token* token);
private:
PP_DISALLOW_COPY_AND_ASSIGN(Preprocessor);
PreprocessorImpl* mImpl;
};
} // namespace pp
#endif // COMPILER_PREPROCESSOR_PREPROCESSOR_H_
//
// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_PREPROCESSOR_PREPROCESSOR_H_
#define COMPILER_PREPROCESSOR_PREPROCESSOR_H_
#include <stddef.h>
#include "pp_utils.h"
namespace pp
{
class Diagnostics;
class DirectiveHandler;
struct PreprocessorImpl;
struct Token;
class Preprocessor
{
public:
Preprocessor(Diagnostics* diagnostics, DirectiveHandler* directiveHandler);
~Preprocessor();
// count: specifies the number of elements in the string and length arrays.
// string: specifies an array of pointers to strings.
// length: specifies an array of string lengths.
// If length is NULL, each string is assumed to be null terminated.
// If length is a value other than NULL, it points to an array containing
// a string length for each of the corresponding elements of string.
// Each element in the length array may contain the length of the
// corresponding string or a value less than 0 to indicate that the string
// is null terminated.
bool init(size_t count, const char* const string[], const int length[]);
// Adds a pre-defined macro.
void predefineMacro(const char* name, int value);
// Sets maximum allowed token length.
// If token length exceeds this limit,
// the token text will be truncated to the given maximum length, and
// TOKEN_TOO_LONG diagnostic will be generated.
// The maximum length defaults to 256.
void setMaxTokenLength(size_t maxLength);
void lex(Token* token);
private:
PP_DISALLOW_COPY_AND_ASSIGN(Preprocessor);
PreprocessorImpl* mImpl;
};
} // namespace pp
#endif // COMPILER_PREPROCESSOR_PREPROCESSOR_H_
//
// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_PREPROCESSOR_TOKENIZER_H_
#define COMPILER_PREPROCESSOR_TOKENIZER_H_
#include "Input.h"
#include "Lexer.h"
#include "pp_utils.h"
namespace pp
{
class Diagnostics;
class Tokenizer : public Lexer
{
public:
struct Context
{
Diagnostics* diagnostics;
Input input;
// The location where yytext points to. Token location should track
// scanLoc instead of Input::mReadLoc because they may not be the same
// if text is buffered up in the scanner input buffer.
Input::Location scanLoc;
bool leadingSpace;
bool lineStart;
};
Tokenizer(Diagnostics* diagnostics);
~Tokenizer();
bool init(size_t count, const char* const string[], const int length[]);
void setMaxTokenLength(size_t maxLength) { mMaxTokenLength = maxLength; }
void setFileNumber(int file);
void setLineNumber(int line);
virtual void lex(Token* token);
private:
PP_DISALLOW_COPY_AND_ASSIGN(Tokenizer);
bool initScanner();
void destroyScanner();
void* mHandle; // Scanner handle.
Context mContext; // Scanner extra.
size_t mMaxTokenLength;
};
} // namespace pp
#endif // COMPILER_PREPROCESSOR_TOKENIZER_H_
//
// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_PREPROCESSOR_TOKENIZER_H_
#define COMPILER_PREPROCESSOR_TOKENIZER_H_
#include "Input.h"
#include "Lexer.h"
#include "pp_utils.h"
namespace pp
{
class Diagnostics;
class Tokenizer : public Lexer
{
public:
struct Context
{
Diagnostics* diagnostics;
Input input;
// The location where yytext points to. Token location should track
// scanLoc instead of Input::mReadLoc because they may not be the same
// if text is buffered up in the scanner input buffer.
Input::Location scanLoc;
bool leadingSpace;
bool lineStart;
};
Tokenizer(Diagnostics* diagnostics);
~Tokenizer();
bool init(size_t count, const char* const string[], const int length[]);
void setMaxTokenLength(size_t maxLength) { mMaxTokenLength = maxLength; }
void setFileNumber(int file);
void setLineNumber(int line);
virtual void lex(Token* token);
private:
PP_DISALLOW_COPY_AND_ASSIGN(Tokenizer);
bool initScanner();
void destroyScanner();
void* mHandle; // Scanner handle.
Context mContext; // Scanner extra.
size_t mMaxTokenLength;
};
} // namespace pp
#endif // COMPILER_PREPROCESSOR_TOKENIZER_H_
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#include "precompiled.h"
//
// Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "libGLESv2/Uniform.h"
#include "libGLESv2/utilities.h"
namespace gl
{
Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize)
: type(type), precision(precision), name(name), arraySize(arraySize)
{
int bytes = gl::UniformInternalSize(type) * elementCount();
data = new unsigned char[bytes];
memset(data, 0, bytes);
dirty = true;
psRegisterIndex = -1;
vsRegisterIndex = -1;
registerCount = VariableRowCount(type) * elementCount();
}
Uniform::~Uniform()
{
delete[] data;
}
bool Uniform::isArray() const
{
return arraySize > 0;
}
unsigned int Uniform::elementCount() const
{
return arraySize > 0 ? arraySize : 1;
}
}
//
// Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "libGLESv2/Uniform.h"
#include "libGLESv2/utilities.h"
namespace gl
{
Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize)
: type(type), precision(precision), name(name), arraySize(arraySize)
{
int bytes = gl::UniformInternalSize(type) * elementCount();
data = new unsigned char[bytes];
memset(data, 0, bytes);
dirty = true;
psRegisterIndex = -1;
vsRegisterIndex = -1;
registerCount = VariableRowCount(type) * elementCount();
}
Uniform::~Uniform()
{
delete[] data;
}
bool Uniform::isArray() const
{
return arraySize > 0;
}
unsigned int Uniform::elementCount() const
{
return arraySize > 0 ? arraySize : 1;
}
}
//
// Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef LIBGLESV2_UNIFORM_H_
#define LIBGLESV2_UNIFORM_H_
#include <string>
#include <vector>
#define GL_APICALL
#include <GLES2/gl2.h>
#include "common/debug.h"
namespace gl
{
// Helper struct representing a single shader uniform
struct Uniform
{
Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize);
~Uniform();
bool isArray() const;
unsigned int elementCount() const;
const GLenum type;
const GLenum precision;
const std::string name;
const unsigned int arraySize;
unsigned char *data;
bool dirty;
int psRegisterIndex;
int vsRegisterIndex;
unsigned int registerCount;
};
typedef std::vector<Uniform*> UniformArray;
}
#endif // LIBGLESV2_UNIFORM_H_
//
// Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef LIBGLESV2_UNIFORM_H_
#define LIBGLESV2_UNIFORM_H_
#include <string>
#include <vector>
#define GL_APICALL
#include <GLES2/gl2.h>
#include "common/debug.h"
namespace gl
{
// Helper struct representing a single shader uniform
struct Uniform
{
Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize);
~Uniform();
bool isArray() const;
unsigned int elementCount() const;
const GLenum type;
const GLenum precision;
const std::string name;
const unsigned int arraySize;
unsigned char *data;
bool dirty;
int psRegisterIndex;
int vsRegisterIndex;
unsigned int registerCount;
};
typedef std::vector<Uniform*> UniformArray;
}
#endif // LIBGLESV2_UNIFORM_H_
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