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Chen Yisong
angle
Commits
59bc668c
Commit
59bc668c
authored
Jul 12, 2017
by
Commit Bot
Committed by
Gerrit Code Review
Jul 12, 2017
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Merge "Validate the ReadPixels type and format for INVALID_ENUM."
parents
6fc8c9b9
280ba991
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validationES.cpp
src/libANGLE/validationES.cpp
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src/libANGLE/validationES.cpp
View file @
59bc668c
...
@@ -153,6 +153,77 @@ bool ValidateDrawAttribs(ValidationContext *context,
...
@@ -153,6 +153,77 @@ bool ValidateDrawAttribs(ValidationContext *context,
return
true
;
return
true
;
}
}
bool
ValidReadPixelsTypeEnum
(
ValidationContext
*
context
,
GLenum
type
)
{
switch
(
type
)
{
// Types referenced in Table 3.4 of the ES 2.0.25 spec
case
GL_UNSIGNED_BYTE
:
case
GL_UNSIGNED_SHORT_4_4_4_4
:
case
GL_UNSIGNED_SHORT_5_5_5_1
:
case
GL_UNSIGNED_SHORT_5_6_5
:
return
context
->
getClientVersion
()
>=
ES_2_0
;
// Types referenced in Table 3.2 of the ES 3.0.5 spec (Except depth stencil)
case
GL_BYTE
:
case
GL_INT
:
case
GL_SHORT
:
case
GL_UNSIGNED_INT
:
case
GL_UNSIGNED_INT_10F_11F_11F_REV
:
case
GL_UNSIGNED_INT_24_8
:
case
GL_UNSIGNED_INT_2_10_10_10_REV
:
case
GL_UNSIGNED_INT_5_9_9_9_REV
:
case
GL_UNSIGNED_SHORT
:
case
GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT
:
case
GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT
:
return
context
->
getClientVersion
()
>=
ES_3_0
;
case
GL_FLOAT
:
return
context
->
getClientVersion
()
>=
ES_3_0
||
context
->
getExtensions
().
textureFloat
;
case
GL_HALF_FLOAT
:
return
context
->
getClientVersion
()
>=
ES_3_0
||
context
->
getExtensions
().
textureHalfFloat
;
case
GL_HALF_FLOAT_OES
:
return
context
->
getExtensions
().
colorBufferHalfFloat
;
default
:
return
false
;
}
}
bool
ValidReadPixelsFormatEnum
(
ValidationContext
*
context
,
GLenum
format
)
{
switch
(
format
)
{
// Formats referenced in Table 3.4 of the ES 2.0.25 spec (Except luminance)
case
GL_RGBA
:
case
GL_RGB
:
case
GL_ALPHA
:
return
context
->
getClientVersion
()
>=
ES_2_0
;
// Formats referenced in Table 3.2 of the ES 3.0.5 spec
case
GL_RG
:
case
GL_RED
:
case
GL_RGBA_INTEGER
:
case
GL_RGB_INTEGER
:
case
GL_RG_INTEGER
:
case
GL_RED_INTEGER
:
return
context
->
getClientVersion
()
>=
ES_3_0
;
case
GL_SRGB_ALPHA_EXT
:
case
GL_SRGB_EXT
:
return
context
->
getExtensions
().
sRGB
;
case
GL_BGRA_EXT
:
return
context
->
getExtensions
().
readFormatBGRA
;
default
:
return
false
;
}
}
bool
ValidReadPixelsFormatType
(
ValidationContext
*
context
,
bool
ValidReadPixelsFormatType
(
ValidationContext
*
context
,
GLenum
framebufferComponentType
,
GLenum
framebufferComponentType
,
GLenum
format
,
GLenum
format
,
...
@@ -5310,6 +5381,28 @@ bool ValidateReadPixelsBase(Context *context,
...
@@ -5310,6 +5381,28 @@ bool ValidateReadPixelsBase(Context *context,
return
false
;
return
false
;
}
}
if
(
context
->
getExtensions
().
webglCompatibility
)
{
// The ES 2.0 spec states that the format must be "among those defined in table 3.4,
// excluding formats LUMINANCE and LUMINANCE_ALPHA.". This requires validating the format
// and type before validating the combination of format and type. However, the
// dEQP-GLES3.functional.negative_api.buffer.read_pixels passes GL_LUMINANCE as a format and
// verifies that GL_INVALID_OPERATION is generated.
// TODO(geofflang): Update this check to be done in all/no cases once this is resolved in
// dEQP/WebGL.
if
(
!
ValidReadPixelsFormatEnum
(
context
,
format
))
{
context
->
handleError
(
InvalidEnum
()
<<
"Invalid read format."
);
return
false
;
}
if
(
!
ValidReadPixelsTypeEnum
(
context
,
type
))
{
context
->
handleError
(
InvalidEnum
()
<<
"Invalid read type."
);
return
false
;
}
}
GLenum
currentFormat
=
framebuffer
->
getImplementationColorReadFormat
(
context
);
GLenum
currentFormat
=
framebuffer
->
getImplementationColorReadFormat
(
context
);
GLenum
currentType
=
framebuffer
->
getImplementationColorReadType
(
context
);
GLenum
currentType
=
framebuffer
->
getImplementationColorReadType
(
context
);
GLenum
currentComponentType
=
readBuffer
->
getFormat
().
info
->
componentType
;
GLenum
currentComponentType
=
readBuffer
->
getFormat
().
info
->
componentType
;
...
...
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