Commit 59d28532 by James Darpinian Committed by Commit Bot

Fix GL_EXT_texture_compression_s3tc_srgb on macOS

GL_EXT_texture_compression_s3tc_srgb wasn't being exposed on macOS because formatutilsgl.cpp was looking for GL_EXT_texture_sRGB, but it was moved to core in 2.1 and the macOS driver doesn't report it anymore. Bug: angleproject:4997 Change-Id: Iae736fac6d315f567ff5d834a043134f91625e59 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2380516Reviewed-by: 's avatarJonah Ryan-Davis <jonahr@google.com> Reviewed-by: 's avatarKenneth Russell <kbr@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
parent f7b607c6
...@@ -50,6 +50,21 @@ static inline SupportRequirement VersionOrExts(GLuint major, ...@@ -50,6 +50,21 @@ static inline SupportRequirement VersionOrExts(GLuint major,
return requirement; return requirement;
} }
// supported = requiredExt && (version || requiredWithoutVersionExt)
static inline SupportRequirement ExtAndVersionOrExt(const std::string &requiredExt,
GLuint major,
GLuint minor,
const std::string &requiredWithoutVersionExt)
{
SupportRequirement requirement;
requirement.requiredExtensions.resize(1);
angle::SplitStringAlongWhitespace(requiredExt, &requirement.requiredExtensions[0]);
requirement.version.major = major;
requirement.version.minor = minor;
angle::SplitStringAlongWhitespace(requiredWithoutVersionExt, &requirement.versionExtensions);
return requirement;
}
// supported = version // supported = version
static inline SupportRequirement VersionOnly(GLuint major, GLuint minor) static inline SupportRequirement VersionOnly(GLuint major, GLuint minor)
{ {
...@@ -325,11 +340,11 @@ static InternalFormatInfoMap BuildInternalFormatInfoMap() ...@@ -325,11 +340,11 @@ static InternalFormatInfoMap BuildInternalFormatInfoMap()
InsertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, ExtsOnly("GL_EXT_texture_compression_s3tc"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_ANGLE_texture_compression_dxt5", "GL_EXT_texture_compression_s3tc"), AlwaysSupported(), NeverSupported(), NeverSupported() ); InsertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, ExtsOnly("GL_EXT_texture_compression_s3tc"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_ANGLE_texture_compression_dxt5", "GL_EXT_texture_compression_s3tc"), AlwaysSupported(), NeverSupported(), NeverSupported() );
// From GL_EXT_texture_compression_s3tc_srgb // From GL_EXT_texture_compression_s3tc_srgb
// | Format | OpenGL texture support | Filter | Render | OpenGL ES texture support | Filter | OpenGL ES texture attachment support | OpenGL ES renderbuffer support | // | Format | OpenGL texture support | Filter | Render | OpenGL ES texture support | Filter | OpenGL ES texture attachment support | OpenGL ES renderbuffer support |
InsertFormatMapping(&map, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, ExtsOnly("GL_EXT_texture_compression_s3tc GL_EXT_texture_sRGB"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_compression_s3tc GL_NV_sRGB_formats"), AlwaysSupported(), NeverSupported(), NeverSupported() ); InsertFormatMapping(&map, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, ExtAndVersionOrExt("GL_EXT_texture_compression_s3tc", 2, 1, "GL_EXT_texture_sRGB"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_compression_s3tc GL_NV_sRGB_formats"), AlwaysSupported(), NeverSupported(), NeverSupported() );
InsertFormatMapping(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, ExtsOnly("GL_EXT_texture_compression_s3tc GL_EXT_texture_sRGB"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_compression_s3tc GL_NV_sRGB_formats"), AlwaysSupported(), NeverSupported(), NeverSupported() ); InsertFormatMapping(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, ExtAndVersionOrExt("GL_EXT_texture_compression_s3tc", 2, 1, "GL_EXT_texture_sRGB"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_compression_s3tc GL_NV_sRGB_formats"), AlwaysSupported(), NeverSupported(), NeverSupported() );
InsertFormatMapping(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, ExtsOnly("GL_EXT_texture_compression_s3tc GL_EXT_texture_sRGB"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_compression_s3tc GL_NV_sRGB_formats"), AlwaysSupported(), NeverSupported(), NeverSupported() ); InsertFormatMapping(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, ExtAndVersionOrExt("GL_EXT_texture_compression_s3tc", 2, 1, "GL_EXT_texture_sRGB"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_compression_s3tc GL_NV_sRGB_formats"), AlwaysSupported(), NeverSupported(), NeverSupported() );
InsertFormatMapping(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, ExtsOnly("GL_EXT_texture_compression_s3tc GL_EXT_texture_sRGB"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_compression_s3tc GL_NV_sRGB_formats"), AlwaysSupported(), NeverSupported(), NeverSupported() ); InsertFormatMapping(&map, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, ExtAndVersionOrExt("GL_EXT_texture_compression_s3tc", 2, 1, "GL_EXT_texture_sRGB"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_compression_s3tc GL_NV_sRGB_formats"), AlwaysSupported(), NeverSupported(), NeverSupported() );
// From GL_OES_compressed_ETC1_RGB8_texture // From GL_OES_compressed_ETC1_RGB8_texture
InsertFormatMapping(&map, GL_ETC1_RGB8_OES, VersionOrExts(4, 3, "GL_ARB_ES3_compatibility"), AlwaysSupported(), NeverSupported(), VersionOrExts(3, 0, "GL_OES_compressed_ETC1_RGB8_texture"), AlwaysSupported(), NeverSupported(), NeverSupported() ); InsertFormatMapping(&map, GL_ETC1_RGB8_OES, VersionOrExts(4, 3, "GL_ARB_ES3_compatibility"), AlwaysSupported(), NeverSupported(), VersionOrExts(3, 0, "GL_OES_compressed_ETC1_RGB8_texture"), AlwaysSupported(), NeverSupported(), NeverSupported() );
......
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