Ensure all getDepthStencil and getRenderTarget calls consistently handle…
Ensure all getDepthStencil and getRenderTarget calls consistently handle references to the underlying d3d surfaces
Trac #20875
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1114 736b8ea6-26fd-11df-bfd4-992fa37f6226
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