Limit max texture size and max MSAA samples on Android.
Android devices will often fail to allocate textures this large and it is
prefereable to return an error from ANGLE instead of losing the context
due to an out of memory error.
This mirrors the limits Chrome applies with the max_texture_size_limit_4096
and max_msaa_sample_count_4 workarounds that are broadly applied to Android.
BUG=882580
Change-Id: I63890baa8712f13b37c607fa475432e67e9384a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1351357
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jonah Ryan-Davis <jonahr@google.com>
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