Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
A
angle
Project
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Chen Yisong
angle
Commits
66192b3e
Commit
66192b3e
authored
Sep 09, 2013
by
Jamie Madill
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Add GL_STRUCT_ANGLEX case handling to the variable row and column count methods.
TRAC #23749 Signed-off-by: Nicolas Capens
parent
5609378d
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
2 additions
and
0 deletions
+2
-0
utilities.cpp
src/common/utilities.cpp
+2
-0
No files found.
src/common/utilities.cpp
View file @
66192b3e
...
@@ -186,6 +186,7 @@ int VariableRowCount(GLenum type)
...
@@ -186,6 +186,7 @@ int VariableRowCount(GLenum type)
switch
(
type
)
switch
(
type
)
{
{
case
GL_NONE
:
case
GL_NONE
:
case
GL_STRUCT_ANGLEX
:
return
0
;
return
0
;
case
GL_BOOL
:
case
GL_BOOL
:
case
GL_FLOAT
:
case
GL_FLOAT
:
...
@@ -243,6 +244,7 @@ int VariableColumnCount(GLenum type)
...
@@ -243,6 +244,7 @@ int VariableColumnCount(GLenum type)
switch
(
type
)
switch
(
type
)
{
{
case
GL_NONE
:
case
GL_NONE
:
case
GL_STRUCT_ANGLEX
:
return
0
;
return
0
;
case
GL_BOOL
:
case
GL_BOOL
:
case
GL_FLOAT
:
case
GL_FLOAT
:
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment