Fix typo in shader test
The only error in the test should be the non-integer index. gl_FragColor
should be used correctly.
BUG=angleproject:1254
TEST=angle_unittests
Change-Id: I0b7a36be5485661cc03bf2c476aaacae5d3b6e76
Reviewed-on: https://chromium-review.googlesource.com/320280Tested-by:
Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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