Capture/Replay: capture param of glGetQueryiv
Enable TimerQueriesTest.* with that.
Add flaky test
WebGLCompatibilityTest.
DrawElementsBufferOutOfBoundsInVertexBuffer/
ES2_Vulkan_SwiftShader
that start to fail because the batches have changed.
Bug: angleproject:6114
Bug: angleproject:6136
Change-Id: I91617255a8e3e8783c8e70c17dedd32be421fd66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2993092
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by:
Cody Northrop <cnorthrop@google.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Showing
Please
register
or
sign in
to comment