D3D11: Reorder VAO synchronization.
The index range was being resolved in the call to
VertexArray11::syncStateForDraw but the code which invalidates the input layout
was being executed before this.
BUG=837002
Change-Id: I4e00b53cdc51f8758b0e2ba9e2dfc93b5e22556c
Reviewed-on: https://chromium-review.googlesource.com/1032633
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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