Commit 6b462120 by Yuly Novikov Committed by Commit Bot

Skip flaky SwANGLE end2end tests.

AttributeLayoutNonIndexed.Test AttributeLayoutBufferIndexed.Test EGLSurfaceTest.ResizeWindowWithDraw Bug: angleproject:4453, angleproject:4502 Change-Id: I6dbd333e428d61d84bb17bf0c4112fa66cff9846 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113711Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
parent c0b267cc
...@@ -454,6 +454,9 @@ TEST_P(EGLSurfaceTest, ResizeWindowWithDraw) ...@@ -454,6 +454,9 @@ TEST_P(EGLSurfaceTest, ResizeWindowWithDraw)
// http://anglebug.com/4453 // http://anglebug.com/4453
ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel()); ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
// Flaky on Linux SwANGLE http://anglebug.com/4453
ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
// Necessary for a window resizing test if there is no per-frame window size query // Necessary for a window resizing test if there is no per-frame window size query
mOSWindow->setVisible(true); mOSWindow->setVisible(true);
......
...@@ -454,6 +454,9 @@ class AttributeLayoutBufferIndexed : public AttributeLayoutTest ...@@ -454,6 +454,9 @@ class AttributeLayoutBufferIndexed : public AttributeLayoutTest
TEST_P(AttributeLayoutNonIndexed, Test) TEST_P(AttributeLayoutNonIndexed, Test)
{ {
// Flaky on Linux SwANGLE http://anglebug.com/4502
ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
Run(true); Run(true);
ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && IsOpenGL()); ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && IsOpenGL());
Run(false); Run(false);
...@@ -468,6 +471,9 @@ TEST_P(AttributeLayoutMemoryIndexed, Test) ...@@ -468,6 +471,9 @@ TEST_P(AttributeLayoutMemoryIndexed, Test)
TEST_P(AttributeLayoutBufferIndexed, Test) TEST_P(AttributeLayoutBufferIndexed, Test)
{ {
// Flaky on Linux SwANGLE http://anglebug.com/4502
ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
Run(true); Run(true);
ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && (IsOpenGL() || IsD3D11_FL93())); ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && (IsOpenGL() || IsD3D11_FL93()));
Run(false); Run(false);
......
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