Commit 6b9cb259 by Jamie Madill

Rename ParseHelper.cpp/h to ParseContext.cpp/h.

TRAC #24002 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
parent ee7010d4
......@@ -11,7 +11,7 @@
#include "compiler/translator/InitializeGLPosition.h"
#include "compiler/translator/InitializeParseContext.h"
#include "compiler/translator/MapLongVariableNames.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
#include "compiler/translator/RenameFunction.h"
#include "compiler/translator/ShHandle.h"
#include "compiler/translator/ValidateLimitations.h"
......
......@@ -10,7 +10,7 @@
#include "compiler/translator/DetectDiscontinuity.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
namespace sh
{
......
......@@ -11,7 +11,7 @@
#include "compiler/translator/ForLoopUnroll.h"
#include "compiler/translator/intermediate.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
class TOutputGLSLBase : public TIntermTraverser
{
......
......@@ -16,7 +16,7 @@
#include <GLES2/gl2.h>
#include "compiler/translator/intermediate.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
#include "compiler/translator/ShaderVariable.h"
namespace sh
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
#include <stdarg.h>
#include <stdio.h>
......
......@@ -10,7 +10,7 @@
#define COMPILER_SEARCHSYMBOL_H_
#include "compiler/translator/intermediate.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
namespace sh
{
......
......@@ -10,7 +10,7 @@
#define COMPILER_UNFOLDSHORTCIRCUIT_H_
#include "compiler/translator/intermediate.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
namespace sh
{
......
......@@ -7,7 +7,7 @@
#include "compiler/translator/ValidateLimitations.h"
#include "compiler/translator/InfoSink.h"
#include "compiler/translator/InitializeParseContext.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
namespace {
bool IsLoopIndex(const TIntermSymbol* symbol, const TLoopStack& stack) {
......
......@@ -7,7 +7,7 @@
#include "compiler/translator/ValidateOutputs.h"
#include "compiler/translator/InfoSink.h"
#include "compiler/translator/InitializeParseContext.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
ValidateOutputs::ValidateOutputs(TInfoSinkBase& sink, int maxDrawBuffers)
: mSink(sink),
......
......@@ -12,7 +12,7 @@
#include <stdio.h>
#include "compiler/translator/InitializeParseContext.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
static const int kTraceBufferLen = 1024;
......
......@@ -37,7 +37,7 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp).
%{
#include "compiler/translator/glslang.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
#include "compiler/preprocessor/Token.h"
#include "compiler/translator/util.h"
#include "glslang_tab.h"
......
......@@ -35,7 +35,7 @@ WHICH GENERATES THE GLSL ES PARSER (glslang_tab.cpp AND glslang_tab.h).
#endif
#include "compiler/translator/SymbolTable.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
#include "GLSLANG/ShaderLang.h"
#define YYENABLE_NLS 0
......
......@@ -996,7 +996,7 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp).
*/
#include "compiler/translator/glslang.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
#include "compiler/preprocessor/Token.h"
#include "compiler/translator/util.h"
#include "glslang_tab.h"
......
......@@ -85,7 +85,7 @@
#endif
#include "compiler/translator/SymbolTable.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
#include "GLSLANG/ShaderLang.h"
#define YYENABLE_NLS 0
......
......@@ -4,7 +4,7 @@
// found in the LICENSE file.
//
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
//
// Use this class to carry along data from node to node in
......
......@@ -5,7 +5,7 @@
//
#include "compiler/translator/InfoSink.h"
#include "compiler/translator/ParseHelper.h"
#include "compiler/translator/ParseContext.h"
#include "compiler/translator/depgraph/DependencyGraphOutput.h"
#include "compiler/translator/timing/RestrictFragmentShaderTiming.h"
......
......@@ -141,6 +141,7 @@
<ClInclude Include="compiler\translator\HLSLLayoutEncoder.h"/>
<ClInclude Include="compiler\translator\QualifierAlive.h"/>
<ClInclude Include="compiler\translator\ConstantUnion.h"/>
<ClInclude Include="compiler\translator\ParseContext.h"/>
<ClInclude Include="compiler\translator\Diagnostics.h"/>
<ClInclude Include="compiler\translator\VersionGLSL.h"/>
<ClInclude Include="compiler\translator\HashNames.h"/>
......@@ -166,7 +167,6 @@
<ClInclude Include="compiler\translator\VariablePacker.h"/>
<ClInclude Include="compiler\translator\glslang.h"/>
<ClInclude Include="compiler\translator\SearchSymbol.h"/>
<ClInclude Include="compiler\translator\ParseHelper.h"/>
<ClInclude Include="compiler\translator\BlockLayoutEncoder.h"/>
<ClInclude Include="compiler\translator\MMap.h"/>
<ClInclude Include="compiler\translator\OutputHLSL.h"/>
......@@ -197,6 +197,7 @@
<ClCompile Include="compiler\translator\TranslatorHLSL.cpp"/>
<ClCompile Include="compiler\translator\OutputGLSLBase.cpp"/>
<ClCompile Include="compiler\translator\ShaderVariable.cpp"/>
<ClCompile Include="compiler\translator\ParseContext.cpp"/>
<ClCompile Include="compiler\translator\RemoveTree.cpp"/>
<ClCompile Include="compiler\translator\InitializeDll.cpp"/>
<ClCompile Include="compiler\translator\PoolAlloc.cpp"/>
......@@ -211,7 +212,6 @@
<ClCompile Include="compiler\translator\InitializeGLPosition.cpp"/>
<ClCompile Include="compiler\translator\VariablePacker.cpp"/>
<ClCompile Include="compiler\translator\parseConst.cpp"/>
<ClCompile Include="compiler\translator\ParseHelper.cpp"/>
<ClCompile Include="compiler\translator\VersionGLSL.cpp"/>
<ClCompile Include="compiler\translator\DetectCallDepth.cpp"/>
<ClCompile Include="compiler\translator\InitializeParseContext.cpp"/>
......
......@@ -133,6 +133,9 @@
<ClCompile Include="compiler\translator\ShaderVariable.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClCompile Include="compiler\translator\ParseContext.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClInclude Include="compiler\translator\ValidateOutputs.h">
<Filter>compiler\translator</Filter>
</ClInclude>
......@@ -181,6 +184,9 @@
<ClCompile Include="compiler\translator\Diagnostics.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClInclude Include="compiler\translator\ParseContext.h">
<Filter>compiler\translator</Filter>
</ClInclude>
<ClCompile Include="compiler\translator\QualifierAlive.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
......@@ -259,9 +265,6 @@
<ClInclude Include="compiler\translator\ValidateLimitations.h">
<Filter>compiler\translator</Filter>
</ClInclude>
<ClCompile Include="compiler\translator\ParseHelper.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClInclude Include="compiler\translator\Types.h">
<Filter>compiler\translator</Filter>
</ClInclude>
......@@ -304,9 +307,6 @@
<ClCompile Include="compiler\translator\CodeGen.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClInclude Include="compiler\translator\ParseHelper.h">
<Filter>compiler\translator</Filter>
</ClInclude>
<ClCompile Include="compiler\translator\IntermTraverse.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
......
......@@ -141,6 +141,7 @@
<ClInclude Include="compiler\translator\HLSLLayoutEncoder.h"/>
<ClInclude Include="compiler\translator\QualifierAlive.h"/>
<ClInclude Include="compiler\translator\ConstantUnion.h"/>
<ClInclude Include="compiler\translator\ParseContext.h"/>
<ClInclude Include="compiler\translator\Diagnostics.h"/>
<ClInclude Include="compiler\translator\VersionGLSL.h"/>
<ClInclude Include="compiler\translator\HashNames.h"/>
......@@ -166,7 +167,6 @@
<ClInclude Include="compiler\translator\VariablePacker.h"/>
<ClInclude Include="compiler\translator\glslang.h"/>
<ClInclude Include="compiler\translator\SearchSymbol.h"/>
<ClInclude Include="compiler\translator\ParseHelper.h"/>
<ClInclude Include="compiler\translator\BlockLayoutEncoder.h"/>
<ClInclude Include="compiler\translator\MMap.h"/>
<ClInclude Include="compiler\translator\OutputHLSL.h"/>
......@@ -197,6 +197,7 @@
<ClCompile Include="compiler\translator\TranslatorHLSL.cpp"/>
<ClCompile Include="compiler\translator\OutputGLSLBase.cpp"/>
<ClCompile Include="compiler\translator\ShaderVariable.cpp"/>
<ClCompile Include="compiler\translator\ParseContext.cpp"/>
<ClCompile Include="compiler\translator\RemoveTree.cpp"/>
<ClCompile Include="compiler\translator\InitializeDll.cpp"/>
<ClCompile Include="compiler\translator\PoolAlloc.cpp"/>
......@@ -211,7 +212,6 @@
<ClCompile Include="compiler\translator\InitializeGLPosition.cpp"/>
<ClCompile Include="compiler\translator\VariablePacker.cpp"/>
<ClCompile Include="compiler\translator\parseConst.cpp"/>
<ClCompile Include="compiler\translator\ParseHelper.cpp"/>
<ClCompile Include="compiler\translator\VersionGLSL.cpp"/>
<ClCompile Include="compiler\translator\DetectCallDepth.cpp"/>
<ClCompile Include="compiler\translator\InitializeParseContext.cpp"/>
......
......@@ -133,6 +133,9 @@
<ClCompile Include="compiler\translator\ShaderVariable.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClCompile Include="compiler\translator\ParseContext.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClInclude Include="compiler\translator\ValidateOutputs.h">
<Filter>compiler\translator</Filter>
</ClInclude>
......@@ -181,6 +184,9 @@
<ClCompile Include="compiler\translator\Diagnostics.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClInclude Include="compiler\translator\ParseContext.h">
<Filter>compiler\translator</Filter>
</ClInclude>
<ClCompile Include="compiler\translator\QualifierAlive.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
......@@ -259,9 +265,6 @@
<ClInclude Include="compiler\translator\ValidateLimitations.h">
<Filter>compiler\translator</Filter>
</ClInclude>
<ClCompile Include="compiler\translator\ParseHelper.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClInclude Include="compiler\translator\Types.h">
<Filter>compiler\translator</Filter>
</ClInclude>
......@@ -304,9 +307,6 @@
<ClCompile Include="compiler\translator\CodeGen.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
<ClInclude Include="compiler\translator\ParseHelper.h">
<Filter>compiler\translator</Filter>
</ClInclude>
<ClCompile Include="compiler\translator\IntermTraverse.cpp">
<Filter>compiler\translator</Filter>
</ClCompile>
......
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