Commit 6bb4f501 by Olli Etuaho Committed by Commit Bot

Fix MSVS 2015 compilation of tests

"GLenum" needs to be prefixed to disambiguate between global GLenum and sh::GLenum. TEST=compile with MSVS 2015 Change-Id: I31a13c8d410bf32c4d5114c03f4b119aae256778 Reviewed-on: https://chromium-review.googlesource.com/746761Reviewed-by: 's avatarOlli Etuaho <oetuaho@nvidia.com> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
parent 722bfb51
...@@ -28,7 +28,7 @@ class GeometryShaderTest : public ShaderCompileTreeTest ...@@ -28,7 +28,7 @@ class GeometryShaderTest : public ShaderCompileTreeTest
resources->OES_geometry_shader = 1; resources->OES_geometry_shader = 1;
} }
GLenum getShaderType() const override { return GL_GEOMETRY_SHADER_OES; } ::GLenum getShaderType() const override { return GL_GEOMETRY_SHADER_OES; }
ShShaderSpec getShaderSpec() const override { return SH_GLES3_1_SPEC; } ShShaderSpec getShaderSpec() const override { return SH_GLES3_1_SPEC; }
......
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