Implement dirty bits acceleration for VertexArrayGL.
BUG=angleproject:1040
TEST=angle_end2end_tests,angle_perftests,WebGL
Change-Id: I91d9aea5eefb58ecaf5b1cc95926fddb2aa846ea
Reviewed-on: https://chromium-review.googlesource.com/289570Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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