Produce constructors instead of conversions.
GLSL only supports explicit conversion through constructors. Therefore the conversion
nodes are redundant.
BUG=380353
Change-Id: Id871c34750191dac431bf72aac9afed7b0db7f8e
Reviewed-on: https://chromium-review.googlesource.com/203452Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Tested-by:
Nicolas Capens <nicolascapens@chromium.org>
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