D3D: Fix buffer overflow in VertexBuffer.cpp.
Under certain situations an integer overflow could lead to ANGLE
writing to places where it shouldn't.
BUG=518206
Change-Id: I9217685daecb160a4072fbf79c26e5bee9f4621e
Reviewed-on: https://chromium-review.googlesource.com/293820Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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