Cleanups to FramebufferD3D.
With the new shared state structure, we can eliminate a lot of the
state tracking within the FramebufferD3D implementation.
BUG=angleproject:930
Change-Id: I0953e321bae3afe7cde7b73c55af62546665c890
Reviewed-on: https://chromium-review.googlesource.com/254101Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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