Add a WGL Surface implementation that renders to a DXGI swap chain.
This avoids sandbox issues when calling SetPixelFormat on windows from
other processes while in a sandboxed process.
BUG=540829
Change-Id: I012168531d8c2e5b189671533cea9f57ec713538
Reviewed-on: https://chromium-review.googlesource.com/296340Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
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