Commit 739f8ec3 by Tibor den Ouden Committed by Jamie Madill

Removed declaration of getAttachedShaders() without implementation.

Found while working on BUG=angle:751 BUG=angle:751 Change-Id: I8a5c5383f88ecb379395d1a23e36148145ebe34d Reviewed-on: https://chromium-review.googlesource.com/224090Tested-by: 's avatarTibor Ouden, den <tibordenouden@gmail.com> Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
parent 64f23f65
...@@ -153,7 +153,6 @@ class ProgramBinary : public RefCountObject ...@@ -153,7 +153,6 @@ class ProgramBinary : public RefCountObject
LinkResult link(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader, LinkResult link(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader,
const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode, const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode,
const Caps &caps); const Caps &caps);
void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const; void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const;
GLint getActiveAttributeCount() const; GLint getActiveAttributeCount() const;
......
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