Skip applying uniforms for the D3D11 renderer (unimplemented for now), to make…
Skip applying uniforms for the D3D11 renderer (unimplemented for now), to make ProgramBinary back-end independent.
TRAC #22191
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1526 736b8ea6-26fd-11df-bfd4-992fa37f6226
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