Vulkan: EXT_gpu_shader5 support: precise
The precise keyword is used in tessellation shaders but introduced in
this extension.
EXT_gpu_shader5 introduces a handful of features to shaders. This
change only implements the `precise` keyword.
Bug: angleproject:3569
Change-Id: I2252b79098eb8ba2d2faa040d7eaed7548b7051e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939851
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by:
Cody Northrop <cnorthrop@google.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Showing
This diff is collapsed.
Click to expand it.
This source diff could not be displayed because it is too large.
You can
view the blob
instead.
This diff is collapsed.
Click to expand it.
Please
register
or
sign in
to comment