Cache std::vectors in ProgramD3D to avoid allocations during draw calls.
BUG=angleproject:959
Change-Id: Ie08e68ae27372a97bd118e61478201b0d3dad955
Reviewed-on: https://chromium-review.googlesource.com/262337Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Nicolas Capens <capn@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
Showing
Please
register
or
sign in
to comment