Reland Fixed FL9_3 shaders that use glPointCoord without glPointSize.
This change fixes a Shader error on FL9_3 that reports
Vertex/Pixel Shader linkage signatures between stages
being incompatible when glPointCoord is used without glPointSize.
Change-Id: I107d06692c5375c07544038f5f4429c1e8d6e313
Reviewed-on: https://chromium-review.googlesource.com/305395Tested-by:
Cooper Partin <coopp@microsoft.com>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Showing
Please
register
or
sign in
to comment