Move egl texture binding to the base texture class.
It's still only valid to bind a 2D texture but the validation layer
verifies that.
BUG=angle:681
Change-Id: I744dc32f9bd0f69b1e1235b8feef7e796167d033
Reviewed-on: https://chromium-review.googlesource.com/236931Reviewed-by:
Brandon Jones <bajones@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
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