Enable texelFetchOffset re-writing for GLSL translator
Intel Mac has the same bug as Win. So the CL enables it in GLSL translator as
well.
BUG=chromium:642605
TEST=deqp/functional/gles3/shadertexturefunction/texelfetchoffset.html
Change-Id: I30323ea3a6d4c07ff32e50bd7c574916b5b865f4
Reviewed-on: https://chromium-review.googlesource.com/378601Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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