D3D: fix uniform block alignment error
If the uniform block will be translated to HLSL StructuredBuffer,
in order to follow the std140 rules, we should add padding between
the members if necessary.
Bug: chromium:1193170
Change-Id: I75bc3538a66fc0c2a9c9ebf15fddeaab94d7a949
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2790518Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Reviewed-by:
Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
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