Disable parallel compile for d3d11 compute
To observe whether the flaky issues still show up with the feature
disabled.
Bug: angleproject:3349
Change-Id: I0eae861ad76212fb4a65b57c1e1b5e8c583d6a3b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1571027Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
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