Commit 85da00fd by Tobin Ehlis Committed by Commit Bot

Remove dontRemoveInvariantForFragmentInput WA

Previously removed supporting code for the workaround "dontRemoveInvariantForFragmentInput" but missed this declaration. Bug: angleproject:3285 Change-Id: Ia23b424f2ccbdfe98b7cec79e4290b3621e44238 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601945Reviewed-by: 's avatarJonah Ryan-Davis <jonahr@google.com> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
parent cf4c6b70
......@@ -100,10 +100,6 @@ struct WorkaroundsGL
// Also used on Linux AMD.
bool useUnusedBlocksWithStandardOrSharedLayout = false;
// This flag will keep invariant declaration for input in fragment shader for GLSL >=4.20
// on AMD.
bool dontRemoveInvariantForFragmentInput = false;
// This flag is used to fix spec difference between GLSL 4.1 or lower and ESSL3.
bool removeInvariantAndCentroidForESSL3 = false;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment