Commit 872f6ebd by Geoff Lang Committed by Commit Bot

GL: Put commas between vendor and renderer strings.

This allows ANGLE's GL backend's renderer string to be parseable. BUG=882580 Change-Id: I834dc236b1b72edcbc5285bcca4a1962f95f490d Reviewed-on: https://chromium-review.googlesource.com/c/1337463Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
parent b77884b7
...@@ -448,7 +448,7 @@ std::string RendererGL::getRendererDescription() const ...@@ -448,7 +448,7 @@ std::string RendererGL::getRendererDescription() const
reinterpret_cast<const char *>(mFunctions->getString(GL_RENDERER))); reinterpret_cast<const char *>(mFunctions->getString(GL_RENDERER)));
std::ostringstream rendererString; std::ostringstream rendererString;
rendererString << nativeVendorString << " " << nativeRendererString << " OpenGL"; rendererString << nativeVendorString << ", " << nativeRendererString << ", OpenGL";
if (mFunctions->standard == STANDARD_GL_ES) if (mFunctions->standard == STANDARD_GL_ES)
{ {
rendererString << " ES"; rendererString << " ES";
......
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