Zero gl_Position in WebGL mode.
Set the SH_INIT_GL_POSITION bit in WebGL compatibility mode so gl_Position
gets zeroed out. Add corresponding test.
BUG=angleproject:1825
Change-Id: I47107804abaa83d6aee5cd46e6b69b532c08e6e8
Reviewed-on: https://chromium-review.googlesource.com/439784Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
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